Cargo Bridge 2

Cargo Bridge 2

by limex
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Cargo Bridge 2

Rating:
3.6
Released: August 28, 2012
Last updated: October 27, 2012
Developer: limex

Tags for Cargo Bridge 2

Description

The Cargo Bridge is back! Build a bridge and test your construction skills. Now, there are more levels, more bridge connections, more cargo and more fun!

Design a bridge on a blueprint and test it when you are done! Your workers will use the construction to get cargo located at the other side of the valley, and bring it back. Your goal is to collect all items in each level.

Key features:
- 60 levels across 3 colorful themes, with more to come!
- 3 level packs: Green Hills, The Moon, Construction Site
- 6 tools for bridge building: walks, wood, steel, rope, springs and TNT!
- New gameplay elements like bee swarms, space portals and crane hooks!
- New cargo types
- Level editor and community levels so you can play on maps created by others
- Possibility to sign up and keep you game progress safe on our servers

Developer Updates

Aug 31, 2012 3:20pm

Hi eveybody!
Today we had problems with our server (too much traffic :). Right now we added more power to our infrastructure and problems should not occur anymoreâ€Ļ Sorry for troubles!

Comments

0/1000
lugito avatar

lugito

Aug. 28, 2012

1801
59

Nice, as also the first was.
Piece length should be adjustable by dragging, not just by erasing and starting over: it is a puzzle and not a game of ability.

RedTrev avatar

RedTrev

Sep. 28, 2012

224
6

Really, really need to be able to move the end nodes in design view. Otherwise this is just a lesson in frustration.

LOL_DONGS avatar

LOL_DONGS

Aug. 28, 2012

1345
50

Really enjoying your sequel here! Here are a couple things I've found to be problematic: Connection detection - Sometimes, it seems like joints don't want to play together, even with plenty of extra length. Modifying existing sections - Do I really need to delete and start over because one piece is too short? I would really prefer being able to move the points where the pieces come together. Also, picking up and moving sections would be nice. Eraser hotkey has already been mentioned. Thanks for a great game!

Allsmylz avatar

Allsmylz

Sep. 28, 2012

757
43

I wouldn't want them to handle my furniture.

biggumby923 avatar

biggumby923

Aug. 30, 2012

1343
82

I like the concept a lot, however:

1 Controlling the guy just isn't fun. There isn't a need for it, all I care about is whether or not my bridge works. Maybe an option for him to auto-walk?

2 It's extremely frustrating not being able to drag pieces you have already set. It's not gamebreaking, but it takes away from the enjoyment having to constantly delete pieces to make minute adjustments.

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