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*useful tip* if one worker takes something off the edge before the other workers bring the things that they are "carrying" back to the shop you can still win
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Ok guys u don't need a rope whoever put that comment didnt expieriment enough all you do is make a lot of very short connected peices and it acts as if it was a rope try it out give me a plus if it works for you
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Congratulations! You just won the A Bridge Too Far Badge and 30 points!
Badge earned
40-meter challenge mode completed :D
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I dont like how the physics are a bit bad how if you use less supports theres a better chance your bridge WONT collapse so its completely unrealistic but still fun and addicting so 4/5.
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There seems to be very little relationship between how much a bridge is reinforced and how sturdy it is. It seems more about minimizing flex. If a bridge can move, it's probably going to break regardless of how well it's supported.
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This game is totally unrealistic and therefore unplayable by anyone with an above-average intellect. I totally agree with Thromordyn.
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This game has many bugs.The bridge always break without reason.
Sometimes you build a 38m bridge, the same way will break in 40m.
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The only way span A could effect span B is if it shook the ground itself and weakened the bridge. And I don't think that happens in the game.
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Span A should NEVER influence Span B for ANY reason if the two are not connected by anything other than solid ground. Allowing this influence is a serious fault in the game code, and extremely disruptive to minimalistic bridge-building. To go along with that, excessively redundant bridges are damn near indestructible. I don't think it works like that...
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NZReaper: probably because they walk on the bridge you altered first which means they will leave that bridge in a slightly different state and therefore affect the other bridge in a slightly different way
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1. Needs fast forward. 2. Shouldn't be a limit on how long the things should stretch. 3. Should be able to pick which length you want to make your bridge in challenge mode instead of having to beat them through. 4. Should be given a specific amount in challenge mode, not the unused funds from the actual game. 5. This game sucks. 6. This should have some better physics on the guys when they're pushing boxes up hill. I could keep going. Good idea for a game. id give it 5/5!
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1. Needs fast forward.
2. Shouldn't be a limit on how long the things should stretch.
3. Should be able to pick which length you want to make your bridge in challenge mode instead of having to beat them through.
4. Should be given a specific amount in challenge mode, not the unused funds from the actual game.
5. This game sucks.
6. This should have some better physics on the guys when they're pushing boxes up hill.
I could keep going. Good idea for a game. VERY badly designed.
2/5
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it would be nice if you could skip in the challenge mode to attempt a longer bridge, between 30 and 40 the 1m increase mean im just doing the same thing over and over again
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whatever's in those crates must be worth 10 plus thousand if there willing to make a bridge there that costs 500 or more dollars although couldn't they just use a helicopter instead it'd probably be safer for the workers
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Hahaha, I made suspension bridge and the bottom fell out.
About 10 seconds later the rest of it fell.
No one was near the bridge.
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Bill: M-Mac, are you sure this is safe?
Mac: now come on, dont be a baby, we need to get that Elephant!
Bill: B-But ma-
Mac: Come on, you first!
Bill: O-Okay...
*Falls to his death*
Mac: Woops...I think I need to re-think this planning.
Press + if you liked my short story! :D
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The game logic is inconsistent, sometimes a bridge will work just fine, 20 seconds later it will fail for no reason. Its not the physics that are messed up imho, its the logic. 4/5 for being a really awesome bridge game.
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my bridge worked, but the end was too steep. After about 5 mins, it broke for no reason and the man started walking on the wall...
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I built a bridge. It worked the first two times, then it failed. I modified it, worked, and broke the next try. Same thing happened. Why is it generating the physics on the fly like that? If it works the first time, it should work all subsequent times.
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Game needs better physics, and you should be able to make spans longer. It's not realistic at all. But so, incredibly, fun, when you workers fall off.
2/5
Wtf is with me building one bridge, it works perfect, then changing something on my second bridge, and having my first bridge fall apart?