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not trying to nitpick its a great game only problem i see is the sponser systen paying 1 lump sum you shoud be able to get paid once a month based on your contract
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As has been said, the game is rather repetitive. It should not take 27 turns to complete a tournament. Time between two tournaments is fine, but only 1 turn between matches to repair is all you should get. It would make it more worth while to upgrade those mechanics. The rock paper scissors system for damage types makes fights too easy most of the time. A neutral type that is neither strong nor weak to anything would add a bit a variability that would change things up. The core of the game is pretty good though. I give this a 3/5
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Note sure if it is a bug or not but the wording on the sponsors make the 1 month deals the best since the three months or two month ones are not multiples of the one month but only a percentage higher.
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I got pretty bored further game, needs better moves, but overall it was pretty amazin well done LITTLEGIANTWORLD ;D 4/5
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Pretty fun game overall, but I think progression is *very* slow, especially money recovery. The only reason you go into a tourney is to upgrade your class at the end of it all, but otherwise the payout per fight is pretty much identical to the free matches, and even the chances of getting a prize. I've also noticed a buildup of lag/slowdown as I play, in Firefox 16.0.1 with Flash version 11.4.402.287. I think that with certain improvements, this could be a fun game, but as it sits now, it's just too slow moving on the progression front to really keep me playing.
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Pimpinabox when you get to A Class it's harder. The enemy will 2 - 3 shot your arm that they're weak against, or blow up your legs to reduce your speed. Also, since there's a max stat value you can't go above 1000, so they have stats very close to you (875+). Even with an effective attack, it'll take 8 - 10 turns to blow up the body. By then you might be missing a leg or 2.
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there is a bug there, when you hit enemy looks like he got delay up there, means if u click fast enough (and that is possible) you can kill any enemy without him even try to hit you once
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A lot of fun, played thoroughly for two days. Does get simple and repetitive, not much competition after Class C. Training was useless pretty quickly, didn't give much benefit to. The only chip that was even worth considering was the one that gives the drive bonus.
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This game is a whole bug >.< started the game , there came the toturial box, i clicked next and the game stucked xD, after reloading page it just causes epilepsia xD there is a " progress 20 turns remaining " box in the middle of the screen and the whole envirement and mecha is switching to another mecha or something like that INSANELY FAST .... cant even play the game xD
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If the game is starting to lag, refresh, I think there is a problem with deleting old data, making the game run slower and slower...
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Great Game. :), Perfect 5, Dude!! :D, Maybe You Can Add Some More Upgrades And More Challenge? :)), just asking!! Once Again, Perfect 5!! :DDD
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Yeah, played a little more. Spent so much time on training and free matches to up my stats and buy parts, so I don't kick my butt whipped for the reasons in my last comments, that 2 years past since last tournament. Tournaments no longer show up, to be exact. Is there a "miss 2 tournaments and you're kicked out" rule
Yep, I really think training needs to go with free match taking its place instead. The better you do, the better your stats.
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The tournaments needs work. Often, either the opponents or the boss, especially in the first one, are more powerful than the player, who has no way of knowing this. This is especially annoying in free matches, where the opponents are more powerful than you. Yes, you win, but the damage wastes days to repair. Provide more information on opponents (am I a lightweight going against a heavyweight) and/or let us choose them in free match.
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Really decent game, I feel that it could use some additional tuning. From the sound of the initial description, you mention a Team, which I think could be a huge improvement to the game. Allowing for multiple units in battle could be a very large difficulty spike for the later tournaments, with mixes of speedy units, defensive units, and attack units. This would make training take longer, as you'd have multiple units to juggle and also make over-powering a single unit folly, as a well balanced team would quickly cripple a singularly focused team.
A second subject was the monotony of a rather diminutive 3 'mini-games' for training. I felt rather low on funds, and to counter both you could include something that falls in line with sponsors. You could have PR campaigns to increase the potency of a single sponsor, perhaps have ad campaigns to work towards unique parts not available in the mecha shop, and other such additions.
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need menu button
win 5 times in a row achievment not working
and more skills, weapons and upgrades after some time the only thing you do is pay wages and hire new pilot
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nice game until flash crashed and you need to restart the whole game.
Whats the purpose of the 3 save files if we cant save or load the game ?
2/5
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so you can't earn money except in battles.. but... you can hit a wall where you can't win battles.... OH YES RESTART! JUST WHAT I LOVE!
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It's driving me crazy that I get shot while looking at which weapons of mine are effective or not. Also once you've selected a weapon, is there a way to cancel that selection?
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There are many rooms for improvement:
- Some "jobs/quest" feature to add some spices
- Add story so the game more enjoyable.
- The training and status system can be made more balanced
- More robot components on each grade.. with different design
Great game though.
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Ok mechanics, I want the targeting system calibrated perfectly! As added incentive, the firing range is pointing straight at your garage, so any misses...well, you just make sure there won't be any.