Under rating threshold (hideshow)
Pretty fun and easy game! But i didn't have to beat the last boss to get medium achievement on chrome. So that should probably get resolved.
Under rating threshold (hideshow)
Whatta...i just clicked"GO" after level 24 and then i just apparently skipped level 25 and got the medium badge. Also nice game,because there's PT-BR instructions,and usually nobody matter about brazilians so 5/5
Hi, thanks for playing. Many people want a continuation, and that is what I am going to do. But I will invest the prize won for that, it will certainly be much better.
Under rating threshold (hideshow)
Enemy shots from skull ships are WAY too similar to your shots and coins. VERY hard to see them late stage. Very frustrating since you can't even see those ships until they have already been firig from offscreen for 3 seconds... end result random damage from almost invisible shots with no warning.
Hi, thanks for playing. Shots were included at players' requests. These are shots that came in the free images package, I had no investment in this game, sorry.
Under rating threshold (hideshow)
The "survive for X minutes" levels would be better if they were all "survive for 1 minute" but increasingly difficult. If you can consistently take zero damage for 1 minute, you can take zero damage for X minutes, it just takes longer and is increasingly boring.
Under rating threshold (hideshow)
Trying to get Patience for Siri, and it seems bugged - it just stays in the bottom-center position. The only way to damage it is to get a shield upgrade, move into Siri, get a few shots in, and flee before my invulnerability wears off.
Under rating threshold (hideshow)
Have you noticed that the meteors always turn counter-clockwise? That's similar to real-life, where the magnetic fields of the dust clouds where the meteors are created induce them to I don't know what the heck I'm talking about.
Under rating threshold (hideshow)
very nice, the only complaint i have that hasn't already been said by everyone and their mother. is in the phase where pink brain and two fakes of him will shuffle around each other and you have to find the right one, well it understandably removes auto-aim but what i don't understand is why it locks movement, especially since the shuffling lasts long enough to make any powerups fall off screen before you can grab them. some kind of warning or just not locking movement would be cool, also it seems like i got the kongregate achievement by just reaching pink brain not by actually defeating him, i mean i wound up defeating him for the fun of it anyway but still that seems a bit odd
Hi, thanks for playing. The movement is stopped so that the player pays attention to the boss. About finishing the game before, many players are going through this, I'm already checking. Thanks.
Under rating threshold (hideshow)
Thank you for making this game. It is charming, aesthetically pleasing, very smooth to control and easy to understand, the upgrade system is fair - I hugely appreciate that you haven't made it grindy as a way to generate extra playtime, this is one of my favourite games I have played on this site.
I feel like you have so much potential as a developer, because you already have the important core nature of a good designer (make something people will genuinely enjoy). I can imagine this game expanding, there is so much potential, perhaps have a larger game with a world map, so that you complete missions on different planets and sectors, perhaps part of these missions can include rescuing your friends so that over time you can build up a little fleet of ships which have different skill sets? I personally do feel like games like this could benefit from an element of narrative, to help make for a more immersive experience. :)
Hi, thanks for playing. This game gave me great experience to make a second game, let's say a sequel, GOSPACE 2.0? Of course much better, and with many more things, who knows, it might even be a Steam game. Thanks for the comment and tip, I'll take notes here.
Under rating threshold (hideshow)
I filed a bug: after lvl 24 the game ends, but you can select the end boss manually in the level overview
Anotehr bug is that it will never show as completed
still a lovely little game to play
Hi, thanks for playing. The achievements are of different types of asteroids. There are 3 types: 1. the largest: Meteoroids. 2. the middle: Meteors. and 3. the smallest: meteorites.
Under rating threshold (hideshow)
dunno if anyone else got this but i got the badge for beating all 25 levels after finishing level 25. Otherwise really fun game
Hi, thanks for playing. Isn't that correct? When you kill the last boss, the badge is released. It is not necessary to complete all achievements within the game.
Under rating threshold (hideshow)
The only grind wall I hit was stage 4. The survive x minutes stages are uninteresting, I ended up creating my own mini game by collecting all power ups while still not getting hit, only ended up missing 1 through all of them. Other than that it was a fun game!
Under rating threshold (hideshow)
I made it pretty far, but I have no interest in a 5-minute level. Also, level-ups should grant some permanent bonus. A sliver more life or damage, maybe an extra bullet added every 10 levels.
Hi, thanks for playing. It was the first game I play in this style, I collected a lot of constructive feedback from the players, and many said that too. Maybe I'll put that in the next game. Thanks.
Under rating threshold (hideshow)
You should probably explain the "escaped enemy ships cause damage" mechanic. since it's not like that for the meteors. It took me a while to figure out why I kept getting hit in level 21.
Under rating threshold (hideshow)
Very good basics for a very fun, challenging and enjoyable game. I see you have made many adjustments as per feedback.Great responses and corrections! I hoist the tankerd to ye good sir!! Keep up the good work.
Under rating threshold (hideshow)
This game is easily one of the best games that I played here, but I think the "survive x time" stages are too long.
Besides that, great game.
Under rating threshold (hideshow)
Parabéns meu caro!---
O seu "Shoot'n up" é um dos melhores e mais legais que ja joguei!---
Os gráficos, fluidez, sons, upgrades, mecânicas e evolução são muito bem desenhados e programados, você merece crescer!---
Já gravei um vídeo sobre ele e irei disponibilizar amanha (sexta 21/02)---
Tenho certeza que mais Brasileiros irão vir e jogar!---
Parabéns MESMO pelo game e continue, por favor ^^!---
Fox!---
Under rating threshold (hideshow)
5th level is not balanced, compared to say 10th level. You can kill the first boss instantly and you get almost more than half the gold compared to 10th level
Hi, thanks for playing. Boss coins are released for every 1/4 health he loses. Coins are priced based on the player's level, so the higher your level, the higher their value.
Under rating threshold (hideshow)
as previously pointed out, needs more meet on its bones, but otherwise i like what you did here. keep improving, we need more games like this one, drowning as we are in a sea of worthless idle games.
Under rating threshold (hideshow)
It was okay. It really felt like each level was dependent on when you get the power-ups you need. The only level I took more than 1-2 tries was level 4, which I'm not sure is possible unless you get a 2xCoin boost. Otherwise, I didn't struggle at all, and beat the game in under an hour (even counting the 15 minutes required for survival). Might be worth considering how powerups balance out the game. One last note on a glitch: I missed the Destroyer 4 achievement. Somehow it stopped counting my asteroid count at 3754/5000 and moved on to the next achievement. Best guess is that I jumped from 3754 to 7500 in a single level, so I was only awarded the 7500 achievement, with no way to go back and get the previous level.
Hi, thanks for playing. The game can be completed in less than 1 hour :) Thanks for the report of the achievement, I will check what may have happened.
Under rating threshold (hideshow)
oh to follow up my last message, I realized it was firefox protecting my privacy. There's A LOT of ads and 3rd party sites involved here. It's CRAZY. WOW over freaking like 68 different servers of different organizations, advertisers, and services. This is like having sex with a cheap hooker. No thanks. Find a better way to get some money.
Under rating threshold (hideshow)
I couldn't get the game to run on my Firefox. After the upgrading screen a mostly blank screen appears saying "mission 0" "0" to the top left, and the "go!" button on the bottom right, but nothing is clickable. Before that point everything seemed normal. I specifically set blockers to disabled but that didn't seem to matter.
Hello, unfortunately this seems to me a problem when loading. The game works normally in firefox. You can try to refresh the page and then the game will load. Remember not to use anonymous mode. Thanks.
Hello! Thanks for playing!
Hahahaha many people went through this, and this boss still beats me today. So many, many times I tried to fix it and I couldn't ... I decided to leave it like that, because I still need to work in infinite mode.
Under rating threshold (hideshow)
i played straight through without repeating any level until i beat 24. the i checked the achivements and saw i missed one that was specific for level 18. i played level 18 right after 25. the game then said i beat the game and showed me the credits.
Hello! Thanks for playing!
The game does not require you to complete all achievements to complete the game, you just need to complete the 25 levels. The GO button always goes to the last open mission you have, that is, let's say you play until level 13, and go back to level 4, if you finish level 4 again and press the GO button, it will send to level 14.
Under rating threshold (hideshow)
Just completed the game. Going to go back and do the Patience missions. This could easily tie in with Kong achievements.
Experience is largely meh.
Under rating threshold (hideshow)
Guys, sorry for the delay in infinite mode, I'm working on the run full time, and I still have to get home and adapt more games. But rest assured, the mode will be released as soon as possible. Thank you all.
Pessoal, me desculpem o atraso no modo infinito, estou trabalhando na correria em tempo integral, e ainda tenho que chegar em casa e adaptar mais jogos. Mas fiquem tranquilos, o modo será lançado assim que possível. Obrigado a todos.
Under rating threshold (hideshow)
Might be a graphic glitch not showing some objects, but on some levels such as make it to level 23, when going from level 18 or so, you seem to take periodic damage without having actually touched anything or been shot at. Is this intentional? It feels very much like being punished for advancing too fast.
Under rating threshold (hideshow)
Olá amigo, tudo bem? Gostei muito do seu jogo e é legal saber que também há pessoas brasileiras que fazem jogos. Seria muito útil se você fizesse uma tela antes de começar o jogo para escolher uma linguagem de português do Brasil e seria legal você colocar novas naves, como "A nave de gelo" ou talvez "A nave do jogo desconhecido" que seria uma nave feita de pixel art que talvez eu posso tentar fazer para você. Se você me passar o seu email eu posso tentar te enviar a pixel art. PS:Eu não passei problema com o inglês do jogo, só quero que as pessoas consigam entender o jogo, e talvez, só talvez eu posso te fazer uma música para um poder chamado "Tempo FR" (F=Fraco R=Rápido). PS:Vou te passar um canal gringo que pode te ajudar com a programação:https://www.youtube.com/channel/UCFK6NCbuCIVzA6Yj1G_ZqCg
Olá! Obrigado pela dica. Ainda estou trabalhando no modo infinito desse jogo, já tenho um ilustrador que está me ajudando nisso. Obrigado pela ajuda, e pela indicação do canal.
Under rating threshold (hideshow)
I love that I didn't have to grind my ass off, but it felt a bit too easy. I died two times during the whole game and was about 75% upgraded when finishing the game. But very enjoyable. Thank you.
Hello! I thank you. In the first version of this game there was a lot of grind. The players who shaped it and then I started releasing the updates. Thanks for playing.
Under rating threshold (hideshow)
Finished it. Kept my interest to the end.
Pros --
Upgrade system felt fun. Not too grindy.
Bosses were interesting, and well designed. Each had a trick to figure out to beat them. That was fun.
Getting 10 weapon power-ups in a row and then a double coin bonus is pretty much better than anything on Pornhub.
Cons --
Enemies a bit boring. Mostly rocks and a few aliens. Pew. Pew.
Short. But.. I'm guessing dev is still learning.
Over-all, having played a ton of these top down shooter upgrade games, this isn't the best out there, but it was fun enough to hold my attention til the end. 4/5
Hello! It is very, very good to read this type of comment, which we like with constructive criticism. I'm really learning to deal with the audience still and I have a lot of feedback, and I know how a game should please most now. Thanks for playing and for your comment.
Every time you unleashed a firework on the home screen, you added a point. It was just an interactivity that I created for my birthday that I will remove this end of the month. Thanks for playing.
Under rating threshold (hideshow)
Muito Bom o jogo! Sempre bom ver um desenvolvedor brazuca aqui no kongregate.
Mas como outros falaram, o sistema de level é somente um bloqueador de leveis, isso achei estranho. Todos os leveis são divertidos, menos os de sobreviver, ao invés de aumentar o tempo seria mais interessante e divertido aumentar a dificuldade!
Olá! Obrigado pelo comentário. É difícil ver os brasileiros mesmo. A gente gosta mais de jogar né!? haha Então, realmente esse sistema de níveis eu coloquei pq eu queria ver como é a critica em cima dele, e acabou me faltando criatividade na hora de criar as missões. Desculpe. Obrigado por jogar.