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Just a couple things that would change my rating of 4/5 to 5/5 and I'm sure everyone else would like to see implemented as well: 1) A mini map, serving the purpose seeing enemy AI and what's coming up on the track. 2) After playing for some time, my game started to lag incredibly bad, even on low quality, so not sure if there's something that could be done with that. Finally, 3) when going over jumps, it would be nice to have a counter that shows your distance jumped when going over a jump. I searched for quite a while to look for the jump to get me over 500 m. Other than those things, great game. (Not intended to bash, only intended to help.)
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SO MUCH SPEEEEEEEEEEEEEEEEEEEEEEEED!!!!!
P.S. those speed bumps don't really discourage me from going fast... kinda the opposite actually.
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Brakes are used in the wrong sense in this game. They perk up boosts way faster than freestyling, so in a way, brakes make you go faster. Trololololololo...
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I never played the original so this is unbiased. I like it! made me remember the fun days of Megarace. only problem I had is that it is too easy to come off the tracks, and often difficult to judge where the track will next turn when going over hills. Nevertheless I'm really really enjoying this and will be checking out the original later. Thanks!
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i gave this a 4/5 for one reason: the collision with the ai... it seems they can run into the back of me, i get slowed down and they zoom past me because of it.. what. the. hell.... that doesnt make any sense, they should get slowed down as well.. why do the ai have an advantage that i dont?
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symptoms of playing this game can be, but are not limited to: nausea, vomiting, loss of sense of direction, and the severe hatred of falling off cliffs.
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You're telling me I can't knock people of their bikes with my car!? That's the only reason why I would choose a car! </3