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when you pan the camera, it should stay in that position. I don't know how many blind jumps i've made because i couldn't see my target
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One day I was standing by a window in a white ninja suit. Then a black suit ninja jumps through the glass and kills me. Then my money was stolen. Thanks alot
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Hmm so at this point ive learned.1.This guy sure has a strong foot. 2. Hes a ninja,but noone taught him how to walk ....
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It would be nice to be able to undo a jump instead of having to do the whole level again in order to try to finish the level with the least amount of jumps.
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I would have rated it 5/5 - but what do I I have a path indicator for if it doesn't show my path correctly? I don't know how much time I spend preparing a pixel-perfect jump, only to find that my ninja then stopped some pixels before, and how much it indicated me an impossible jump that turned out completely normal. Pity for such an awesome game.
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When I can feel the developer signature and how much fun he had doing his game then for me it's become a daily jewel. Thank you for continuing to give me hope for the future of gaming because you understand that a game is about having fun. :D
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Fun and simple game. It did get annoying with some of the moving objects, especially the vehicles and the wooden wheels, and sometimes the chains and ropes, since it was hard to judge whether you would actually jump as indicated or not.
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Wow, how did I miss this game for over 8 years. I've been doing almost every BotD since it first came out and I've not played this game before. As for the game itself, it's fairly good. Like Skwaug said in the Best Comments, it would be nice if you had better control of the camera. Overall, I give the game 4/5 Stars, though it would have gotten 5/5 if the camera issue had been fixed.
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I love how after level 20 game just becomes a short and super sweet challenge map rush. If anyone thinks if they should try to get the hard badge you should try it. It's one of the most satisfying game on Kongregate
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Thank you *so much* for setting perfect scores that do not require pixel-like precision with each jump! This could easily have become a freakish nightmare otherwise
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Er... I found a way to get stuck in this game. On level 28, with the 3 yellow ninjas, I jumped in between the two standing next to each other and I can't get out. :P
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White Ninja Commander: Quick, my little cute white ninjas! Stand completely still and hope that the black ninja won't see you in your blinding white uniforms next to the black background! OH-- and tie yourself to a kite!
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love the concept. but it seems the leading white line for jumps is off by about 10% actually. ninja always comes up short of the projection. 19 levels so far and it's consistently off, regardless of angle, power, etc.
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Random acts of physics makes this challenging. Full power? Sure you can use that to jump only half a screen for some unknown reason. 1/2 power? Sure you can use that to jump two screens over for some unknown reason. And don't bother thinking the "guideline" is where you are going, it is only a rough estimate at best.
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Something I found interesting in this game is that it is sometimes beneficial to let the ninja die, to save jumps (like to kill an enemy but return to the same position, or in one, to open the door, and let yourself die on the spikes, then jump through the opening with the second jump). I kind of like that mechanic.
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A truly lovely idea with quirky, fun physics marred a bit by artificial "line of sight". Should allow free re-alignment of the view (not just for searching around) so that you can see things right beside you that just happen to be off frame when you landed. Resetting the screen after search, thus requiring "leaps of faith" to nearby things that would be in view feels artificial, IMO.
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How do I get a rank of "Perfect" when I am able to beat the level in half the number of jumps. I really think you need to look up the definition of perfect.
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Fun game to play through, not an overly Hard badge, just play through each level to work out your line, then replay with careful shots, moving the screen around with your mouse really helps at times to give your your angle or to make sure you have not missed anything. rated 4*'s
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blind jumps, having to re-do a long level because you missed a single jump at the very end, etc, etc... annoying more than anything else :(
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Dear LongAnimal,
I would like to say that Cartoon Network has ripped off your game and calling it "Escape from ninja dojo" and it is the EXACT SAME. Sincerely,
Zzrmax.
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Need to be able to see more of the screen - should stay where you put the view when you move it, not revert to auto-center on the ninja.
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Loved it. Finally got the 30 perfect. I'm clumsy, what can I say? ....um, my2cents; just because someone doesn't like the game doesn't mean their comment has to be down rated. They're entitled to their opinion. Now when they say something asinine, that's when they deserve to be down rated.
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I really enjoyed this game. One suggestion I'd make is to let us pan around using arrow keys/WASD or being able to zoom out to see what the terrain looks like.