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Really don't need to add anything. Terrible movement, terrible credit for antidote pickups. Perry will just have to wait until tomorrow to join my Kongpanion family
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boring, repetetative and a total waste of time. No idea of how many antidotes ive picked up but it stuck on 14 no matter how many I´ve got a clear 1/5 stay away
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The counter doesn't work right. I had 5 antidotes, continued, and got no more. I stopped for a while and came back, continued again and this time got more antidotes.
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Pretty crappy game to make BOTD. The movement is terrible, there's no way to improve anything WITHOUT moving forward, which is hard to do because of shotty control. If you want the Kongpanion, wait until tomorrow. This isn't worth is.
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Agreed with everyone who says this is crap! It should track things even when you die and make it easier to upgrade
and get out of a rut. It really sucks if you don't have a mouse and are using a laptop.
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only hard levelis level 3,once you pass that the weapons get soo powerfull and the lack of jumpers make it pretty easy to dodge
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dont see why you guys are complaining about the BOTD, just play the game normally and dont keep farming the same level, this aint a grindfest.
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Hard to control movement and aiming with weapons. No antidotes or zombie kills showing up on counter for badge even though I know I had a few. Terrible game.
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Confirmed badges are broken. I ran over 50 zombies and my stats stayed 43/50. I completed level 1 3 times getting 10/10 Antidotes each time and i'm stuck at 9 on the badge progress. It seems like it tracks the first attempt then never again. I will have to join the others and just skip today's kongpanion and just get one of the weekend's badges.
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Esteay's advice was very good, after i started focusing on surviving rather than antidotes, the game became challenging (mostly because of the movement) but fun. Got the badge after completing level 10. Sniper was pretty good (best imo until the last weapons), Kegfarms is right, nuke is total BS.
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Way too difficult near the start and becomes quite easy once you get the flamethrower.
Serious issues with not being able to walk backwards at any decent pace (which is really just not walking forwards as quickly, if anything, going forwards should be slower), similar issue with weapons fire movement.
The antidotes spawning is ridiculous where you can go some time with none, then get a few on opposite sides of the screen making it impossible to get them all without redoing the level.
Death screen takes far too long.
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This game is fine, frustrating because of some of the points mentioned. But also when you die, I do NOT want to continuously submit my score before being able to continue. It's annoying as hell.
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As everyone else is saying, this game is stupid hard, level 1, ok, I can get this concept, now I just have to do it again and get the antidotes. Level 2, big guys, touched, dead. Games muted? Nope, not now, you get to hear noise and a telephone! WTH? Irritating gameplay, and stupid that the car part is worthless since you can't pick up antidotes during it and it doesn't count towards the progression of the level (or seems not to).
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i wonder if the dev has already finish by 100% his game (you have to collect 10 antidote/level but you loose 1 or 2 when the car spawn xd).
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Game has potential to be fun, but fails miserably, since it basically becomes impossible at level 3. Giving up on this badge.
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Beware of shit hitboxes. There is no perspective effect at work here. If your feet are at the level of big zombies' head, your health will drain like crazy, even tho IRL you'd be 3 meters away of each other.
Also, be aware that the antidote counter only updates when you finish a level. And that you can come back to easier levels after unlocking weapons if you are actually able to finish a level. JUst survive and pray.
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I already have all badges of the day for the week to come except for today. So I tried to get it but, holy shit!, this game is difficult as hell! I die so easily at level 3 and the badge is labeled as medium... I can't dare to imagine what level 14 is... I think I'll wait for tomorrow.
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Just got the medium badge, here's a few tips, levels 3 and 4 and the hardest levels to get through, use the shotgun for both, drag a group of zeds to a barrel and blow it, run to all health. Once you get past these 2 levels the flamethrower and rocket launcher breeze you to the medium badge. Good Luck!
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This games is hard, the amount of multitasking is hard without a mouse, my hand can't move/i can't multitask. I gave up at wave 2 with all the zombies swarming after you and getting killed so easily by those big guys.
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The base concept isn't bad, but there's a couple of things which are problematic:
1. You can barely if just not at all move backwards while at the same time being slow. A group of zombies can easily put you in an awkward position which is difficult to recover from and which will make you miss out on antidotes.
2. The car is a mini-game which forces you to play and which starts out fun but then feels like an interruption, especially since the forced movement towards the car can make you miss out on antidotes.
3. A game like this doesn't need upgrades, however the feeling that for the entirety of the game you'll have to deal with such limited movement makes the game feel less engaging and more sluggish.