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If you want to make this a better game, make us start with mid-game firepower! Slight usability flaw in the "select two weapons screen". 2/5 badgers' needs
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The limit on the field of fire and the limit on the bullet length is to balance out the the weapons vs the zombies. It puts the challenge into the game.
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Was fun, but pickups are VERY hard to get and the guns lack the range I wish they had. I also wish I could shoot directly down.
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Very "eh"... Suggestions: 1) don't limit the gun fire length on screen (except for the fire). 2) don't limit firing angle (zombies above you can't be hit until they can hit you, too) 3) a shop? Reward for doing well? 4) Boss levels, ending? 5) Slow down the scroll to make getting the pickups an achievement rather than luck 6) slow down zombies when you're running faster (i.e. toward the end of the screen opposite the zombies).
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Awesome game! 5/5
But, does it has an ending? I would have gone further to find out. By the way, I laughted soo muuch at the "continue" screen, haha!
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Also. Why can't I shoot directly down the screen? The limited field of fire is ridiculous. And why is it harder to hit with a shotgun than an uzi?
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eh, was ok, needs to be less repetative and have some type of shop or something.. but great idea very original, so 4/5 and idk bout amazingagain but i had no lag.