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Man, I'm so used to playing the perfect balance games that I keep trying to press A and D to rotate the blocks. Perhaps it is just because I'm used to those games, but the way it is here feels really...unwieldy...for some reason. Having to click to place then click again just to rotate I mean. it's sort of a slow process IMO. I rather like the game itself though.
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Hmm.. I wish there was a way to skip annoying levels and come back to them later, instead of having to do them in order.
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This game never keeps my save data!!! I select continue, but every time it starts me at level 1 and none of the levels are unlocked. GARBAGE!
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R.I.P MJ. Oh, and noobguy, we all say "R.I.P" because he's a living legend, and we all pay our respects. You really live up to your name.
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the easy badge is easy enough to get ... but then it just isnt worth going for the hard badge because you can play a leven a dozen times and without changing a thing you get to see a dozen different results (in my case lvl 24). if that was a rube goldberg machine in the real world, i would agree that a little dust or a tiny little movement of air could lead to differnt outcomes (even thouh it might not be too clever, to build sth that sensitive in the first place), but from a computer game i would expect that i dont just get random results all of the time, that make it close to impossible to find resasonable adjustments.