Under rating threshold (hideshow)
Fun time waster, though. I made a shoot-in-all-directions death machine but I cannot get past 1013 combo. D: Almost everything's exploding the second it comes out. Its hilarious.
Under rating threshold (hideshow)
I find that the best strategy to clearing all the levels is simply by fish bowling - Run around the borders of the map so you're giving a wide berth around the enemies, and shoot towards the middle of the map (where all the enemies are usually clustered) or the closest enemies first.
Under rating threshold (hideshow)
finally managed to save up to the most expensive weapon!!!!
and.. was disappointed. really disappointed. crapgun is crap =(
Under rating threshold (hideshow)
I love the complete customization of the guns, but really wish you could customize other aspects of the ship as well. Also, the game part of the game is a bit dull, and doesn't really develop as the game continues. 3/5
Under rating threshold (hideshow)
Some really cool ideas that are unfortunately all held together by crap for mortar. The ship handles as well as a trash can being rolled down a hill and the collision detection of the bullets is nothing short of laughable. I hope that in the sequels FAR more time was spent to just get the core components of a shooter right as that would go MILES for this game...
Under rating threshold (hideshow)
Keyboard often does not properly work, making your tank going in one direction instead of moving as you may want.
Pro-tip: to get ride of those pesky guided-bombs, equip some scatter-damage turrets, and make sure to max out the recharge rate or you'll end with no energy in 0.1 secs.
Under rating threshold (hideshow)
A great game idea that I wouldn't mind seeing more of. However, there are a lot of flaws in the basics. For example, the text irritates my eyes because there are so many chunks missing. Also, an indicator of whether the sound is off or on would be helpful.
Under rating threshold (hideshow)
I fear I have to give this game a 3/5. Too many bugs, I guess. My ship will stop moving at obscure times and the busy background throws off my perception, ensuring I don't realize I stopped moving until it's too late. And, for whatever reason, my guns won't always sell. Not game-wreckers, but discouraging to say the least. :/
Under rating threshold (hideshow)
If you make your own weapon, game is too easy.
Try this... make a weapon, dump everything into homing. Pump up damage until price increases, then click back down one. Pump up fire rate as high as it will go without increasing cost. Bingo... ultimate seeking gun, $1000. I have about twenty on my tank, and just buzzsaw through everything.
Under rating threshold (hideshow)
Half of the time it won't sell my guns anymore, and they keep disappearing? Aggravating the poo out of me... Wouldn't these bugs be obvious if you playtested a little more?
Under rating threshold (hideshow)
"hide?" your right we should hide in a corner of a square room where everyone could see us and the those silver circles can attack us and heat seeking pixel things can kill us. just a genius idea.WOW!!!
Under rating threshold (hideshow)
ATTENTION: IF YOU PLAYED THE BETA YOU WON'T BE ABLE TO SEE THE BUG FIXES. PLEASE CLEAN YOUR BROWSER CACHE, SUCH AS ALL THE .SOL FILES IN ORDER TO PLAY THE NEW VERSION PROPERLY.
Under rating threshold (hideshow)
GLITCH: build the most expensive gun possible (max damage, homing, area, fire rate - min energy cost), click enter, then it'll be available as a weapon. Click 'delete weapon', and drag the gun over to your ship. The weapon will be deleted but you'll gain money equal to its (abnormally high) cost. gg no re.
Under rating threshold (hideshow)
ATTENTION: PLEASE COME BACK TOMORROW AND YOU WILL GET THE BADGE. PLEASE DO NOT GIVE LOW RATES FOR THIS REASON (DON'T FORGET TO SAVE YOUR GAME). IT'S A PROBLEM THAT APPEARED IN THE GAME's COMUNICAITON WITH THE SERVER.
Under rating threshold (hideshow)
Very buggy in the gun management. When I remove guns they often get stuck in limbo - not active on the ship, but not refunded either. And the built-in $40k gun doesn't show its bullets in combat.
Under rating threshold (hideshow)
Problem I had was some guns would just stop working. I have 3 guns that show on menu screen but randomly one would disappear when I clicked start. Would still show on menu screen but wasn't able to be sold.