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LPLTUKM

Jul. 22, 2015

Under rating threshold (show) very short

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(2)

22james22

Sep. 06, 2014

Under rating threshold (show) Sequel is needed like if u think so as well!

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(4)

Dagbeyege

Jun. 15, 2014

Under rating threshold (show) WOW SO RIGGED 325 TROOPERS VS 185 THEY WON

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(0)

jbbill1

Sep. 03, 2013

Under rating threshold (show) i have a weird thing with me whenever i favorite a game i stop playing it completetly lol when i don then i play it so i wont favorite it XD

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(3)

mage424046

Jul. 30, 2011

Under rating threshold (show) this game is great idk why not rated higher love the game 5/5 this game is awesome! a multiplayer or 2,3,4 player and so on would be great

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(2)

africacrossgames

Apr. 16, 2010

Under rating threshold (show) Really great game! Keep up the good work.

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(6)

sucidalmaniac

Apr. 04, 2010

Under rating threshold (show) mabye like be able to see units in battle with eacthoer.

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(0)

superrick

Nov. 28, 2009

Under rating threshold (show) it is still awesome

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(5)

11leerling

Nov. 25, 2009

Under rating threshold (show) what you say dark, what you say.

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(-1)

Darkruler2005

Oct. 03, 2009

Under rating threshold (show) Getting a high amount of turns before you win is pretty hard. The AI sometimes randomly suicide rushes into you. Still holding the top score for least amount of turns, though. And I'm awaiting your next game.

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(2)

lubossk

Oct. 02, 2009

Under rating threshold (show) Thanks for still playing this game! I am working on next kingdoms based on all the feedback I got so far. There will definitely be campaign mode and various terrain tiles affecting battles. Keep watching :)

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(0)

superrick

Oct. 01, 2009

Under rating threshold (show) it one of my fave now its awesome keep making game like this maybe with more like a rts it would be fun and keep u with this game maybe maps u can pick

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(3)

Brianf66total

Sep. 28, 2009

Under rating threshold (show) SSeriously...this is a really great game, if you gave it updates it could beat games Like "Sonny" wich I would really Like because I hate that game, so it would be fun to see this knock it off the setting where it is, make upsates to the terrain, make more characters and maybe some small animal armies for humans to kill off, and then make the map somewhat larger, thanks.

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(1)

Ralfo

Sep. 13, 2009

Under rating threshold (show) bit underrated, would like to see larger map and terrain, that affects speed of troops, see some more potential in that game, for that 4/5

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(6)

Darkruler2005

Sep. 01, 2009

Under rating threshold (show) Won with yellow now. The strategy is indeed to entirely run away from everything and steal all of their castles until you have every single one, then to use units of 100 to take over the entire map and force them into corners. After that, they don't have the food to sustain building troops, and you can keep on building them until you're strong enough to defeat them. Great game, Lubossk, don't know why it's rated so lowly.

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(0)

moriartias

Sep. 01, 2009

Under rating threshold (show) @darkruler avoid fight and battles run like a coward and only take empty castles. When you expect other colors to take a castle (when you're weaker) simply abandon it and when its becomes empty again reclaim it. Dont fight in the beginning only run and claim as much as land as possible and build up army. Try killing the other army's king it saves you alot of units.

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(0)

lubossk

Sep. 01, 2009

Under rating threshold (show) Darkruler2005: Thanks for great feedback! I will try to implement the changes you suggested within the next few days.

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(0)

Darkruler2005

Sep. 01, 2009

Under rating threshold (show) Okay, please change the fact that if you are in your opponent's eyesight, they will ALWAYS target you, no matter how many other enemies are on their screen. They shouldn't always target you, they should target their enemies. Beating yellow is impossible at the moment. I tried a strategy of creating a castle in the middle and camping all of my units within. Every single enemy unit rushed at my position to beat me. Then I tried crushing through green's defences and taking one of their castles. I got out of both red and blue's eyesight, and green didn't dare attack me alone (the newb), but with only one yellow square left, my food was quickly deep in the negatives. Also, green came to wipe me out with about three troops of 2500 units while I had a sole troop of about 1000. Yellow should be possible, even if the difficulty is called impossible.

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(0)

gamahr

Sep. 01, 2009

Under rating threshold (show) lubossk: Ah, I never saw them :) What about a status bar on the bottom of the screen?

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(0)

yutterh

Sep. 01, 2009

Under rating threshold (show) Ok how coem the enemy can make 300 units per turn but i can only make 100? am i doing something wrong here?

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(0)

xauko

Sep. 01, 2009

Under rating threshold (show) if you move troops to a tile you can't train there afterwards

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(0)

Chupadream2

Aug. 31, 2009

Under rating threshold (show) meh, it's okay....

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(0)

Darkruler2005

Aug. 31, 2009

Under rating threshold (show) First all-time in winning the game in the least turns, 10 of them. I doubt I can ever finish yellow, they're too few in numbers and get swarmed by all opponents.

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(0)

lubossk

Aug. 31, 2009

Under rating threshold (show) gamahr: when you put your mouse cursor over end turn button you will see these informations. But you are right it should be explained somewhere :)

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(0)

gamahr

Aug. 31, 2009

Under rating threshold (show) How many soldiers can a farm sustain? I have 9 farms and less than 5000 soldiers, but the food keeps going down so I can't train new units, I don't know if that's normal. Moreover, another information that needs to be displayed is how much food is currently being consumed; it would also be nice to know how much food and gold will be earned after the turn ends.

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(0)

gamahr

Aug. 31, 2009

Under rating threshold (show) The improvements are great! Especially the way one can select the units to move. Talking about graphics, if you could add a small symbol near each castle for each structure it has inside (blacksmith, stables, ...) it will be quicker to see where it's possible to train each unit

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(0)

lubossk

Aug. 31, 2009

Under rating threshold (show) New update done.

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(0)

lubossk

Aug. 30, 2009

Under rating threshold (show) Scores implemented and added unit descriptions in instructions. And I agree that graphics are simple.

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(0)

gamahr

Aug. 30, 2009

Under rating threshold (show) I think this needs a way to decide which kind of unit and how many of them I can move from a block to another

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(0)

mirfield

Aug. 29, 2009

Under rating threshold (show) Really nice start to a game but it needs more - scores, a story, some sort of continuation etc

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(0)

Jobose

Aug. 29, 2009

Under rating threshold (show) What I don't understand, is that they can attack me 5 times with the same character, if I retreat the whole time.

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(0)

Gamepages

Aug. 29, 2009

Under rating threshold (show) Good solid base. Has potential to be a good game. It needs a lot of work tho. Better gfx, sound, in-game help, and some better game mechanics.

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(0)

gofan

Aug. 29, 2009

Under rating threshold (show) soooo borring :(

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(0)

Hydrolize

Aug. 29, 2009

Under rating threshold (show) thay have wiped the Yellow team 1 time (out of 7 games)but that is all i have seen then battle it out . if u cant get the upper hand fast , then its GAME OVER .

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(0)

Fendall

Aug. 29, 2009

Under rating threshold (show) A good idea: Rock/Paper/Scissor type units makes good strategy A bad idea: Not telling us which units do what

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(0)

Stegs

Aug. 29, 2009

Under rating threshold (show) Nice idea...poor execution. 100 Horse, 200 Axe vs 18 axe (with king) I lose all. Later 100 Horse, 100 Axe vs 1 axe (king) I lose all.

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(0)

Darkruler2005

Aug. 29, 2009

Under rating threshold (show) I can understand that pikemen are better against horses, but that I lost 900 of them in my castle against 100 pikemen is too much. Tone down that strength a little.-

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(0)

sneakdog

Aug. 29, 2009

Under rating threshold (show) i do think they fight offscreen, they sometimes attack me with strange amounts of armies, and i won with green, alltough it wasnt easy to kill an army of 8k+ units

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(0)

Darkruler2005

Aug. 29, 2009

Under rating threshold (show) Had no freezing this game and won a game with red. I'm still not sure, but I can't see the enemies fighting each other. Is it supposed to be like that or are they fighting each other off-screen? Also, you should fix something I think you didn't intend. Somehow, in a battle you lose a percentage of your units, instead of a fixed amount. I've had a 1200 army of horsemen losing 800 of them to a 100 army of axemen, without it being on a castle, or it being a king. But at least the bug is gone.

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(0)

sneakdog

Aug. 29, 2009

Under rating threshold (show) agree with nehalyd and darkruler

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(0)

Nehalydd

Aug. 29, 2009

Under rating threshold (show) I think it needs more in-game help, for example tooltips for each building and unit in the menu. "Mines make gold", "swordmen are strong against axemen" or something like that :) Also, since you can see how many units are in a square by attacking-then-cancel, why not display that number directly?

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(0)

Fungijl

Aug. 29, 2009

Under rating threshold (show) If a type of soldiers works well against an other type then I have no idea which against which as it's nowhere described or if any of them have a higher strength as others... This could be a really good game, you just have to finish it and add some more details.

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(0)

Fungijl

Aug. 29, 2009

Under rating threshold (show) 500 axeman vs 1 king -> the king wins... 1 king and a couple of axeman vs 100 axeman -> I lose...

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(0)

Rarykos

Aug. 29, 2009

Under rating threshold (show) Yes there should be some kind of mark, like >50. its quite funny everyone is against you. The game has potential but it could use a bit better graphics and some more options.

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(0)

kane95jr

Aug. 29, 2009

Under rating threshold (show) i attacked an enemy king with 500 axemen vs. 1 opponent and i lost. they atttacked my king with 50 axemen vs. my king + 44 axemen and i lose. hmm... interesting

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(0)

lubossk

Aug. 29, 2009

Under rating threshold (show) Thanks for feedback guys :) It should be fixed, can you confirm?

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(0)

drakoww

Aug. 29, 2009

Under rating threshold (show) to same "freezed" , turn 45 xD

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(0)

Jobose

Aug. 29, 2009

Under rating threshold (show) It freezed for me, when I was about to win. Green, turn 108, I pressed End Turn, nothing happens.

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(0)

Darkruler2005

Aug. 29, 2009

Under rating threshold (show) Why is the enemy working together? I'm trying red at the moment and even that ends up in a stalemate due to not having enough troops to keep all three of them at bay. Which makes me doubt if trying any of the harder colours would even be possible. As noted in another comment, you can't see your enemy's strength, but neither can you see what kind of damage you do. It looks good at first sight, but can be much better. Oh, I've had the game freeze on me after several turns when I clicked "end turn".

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(0)

lunarplex

Aug. 29, 2009

Under rating threshold (show) i actually liked it. kind of hard to see how strong the enemy pieces are, and hard to know if you select your king.

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(0)

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