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unless every month has a preset 4 quests, this game is too much based on chance. too hard to lvl up on seraphs with lvl 5 units and too slow to level with 1 star errand quests. best quest is wolves btw. posible solution to fix this is either: 1. make errands doable by the other party members not selected and make them come back the next week. 2. give quests which scale with entire party level. 3. add another "week"(only way to do this is by making the weeks 6 days and plotting it in with random lore). other than that, fun game, cool graphics, doesnt need much micro management, but if u do the shift button becomes too strong. 3.5/5
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It'd also be kind of cool if the active character didn't stand around like an idiot if something dies and he's the only student not in range of anything else.
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It's cute and clean and I like it, but it's got problems. Problems like spawning crowds around your portal, quests randomly being all too hard or too easy, little incentive to bother with errands, not quite enough warning about how hard tournaments actually are, and the apprentice, appearing out of nowhere instead of wolves and slaughtering an entire party singlehandedly.
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Ideas: Buying new classes, (as in upgrading the school itself). perhaps a study course that students not going in the party can use to upgrade their stats.
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Someone should make a save file attached this games that can recover strongest graduated students and sends them on quests or some other kind of bull
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O.O wtf!!!! i should have the first two badges already... I hate replaying games i already beat. oh well time to do it again.
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I have one complaint about the class up system. When a character has two stats that are the highest, priority is always assigned to Strength, then Dexterity, then Magic. I find this aggravating. Maybe you can make it so in cases like these, the character looks to the Principal for advice on which path to take, and the advice we give him lets us choose what class he becomes.
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The fame-graduation scale is so messed up. I have a level 30 Sorceress with Exca Weapon with 56 Phys 57 Dex and 62 Mag, plus this month has discount on Sorceress, and it only would give me 564 fame. So dumb.
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The... !@#!@#!@#!@#!#!#!@#!@#B!!#$#$%^#@!^%@!!!!!! forgot to graduate a student... on the last month......... any way i can go back?
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The apprentice was stuck on one side of the river, with two level three mages on the other side. Forty minutes and a sandwich break later, I came back to a dead apprentice and two level 30 mages. Bam.
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Love the game, though I somewhat agree with Verd, Our standby characters should improve somehow, love the game, love the gameplay, thank you for the treasure of a game.
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How many schools do you know that pay for their students to join the school? I sure want to enlist to this school. 4/5
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Excellent graphics and sound, booooring gameplay. Battle consists mostly of waiting. Students not taken along on quests should improve somehow; is this an academy or a pest disposal service?
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wish u can use 6 people in ur party so u can use all the tier 2 class its hard to choose witch 4 classes ur gonna use(some people might use 2 or more of the same class)
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Oh yeah! This game! I tried it once, found it somewhat unrewarding.
But then I went through four years of college. LET'S DO THIS!!!
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I have to say im a little disappointed with the majority on this one. I agree it has a good concept, music/sounds, and nice graphics. But the functionality needs alot of work. controlling each individual character is a pain, sometimes they follow sometimes they just stand there and do nothing. And there needs to be more of an introduction to the game, rather just saying what something is, actually explain its purpose. If these things were fixed i would rate this game a 4/5.
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fffuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu. I was at 11 months and 4 weeks, bout to get the hard badge. I was graduating my students without paying attention and instead of graduating a rank 30 magilancer i graduated a rank 3 mage... I looked at my gold: 48... I looked at my fame, 5579/5753. What have I done :O
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For good leveling, look for "Divine Intervention" or Wolf quest. Put 4 newbies in with at least 1 with ranged attack (magic or gunslinger). Make sure all your other characters die or remain out of battle (except the one ranged attacker). Carefully move into range of the seraphim/wolf, then run behind a river so it's between you (for seraphim, use your teammies as meatshields, then use Shift to warp them to you once behind the river). Just wait there until your ranged attacker finishes off all the baddies one by one. It'll net your attacker a good 5-10 levels, and your (dead) partners a good few, too! Don't forget to use your principal interventions to speed it up. This got me a level 30 gunslinger by month 3. +1 if this helped you get some high levels early (thus making the hard badge pretty easy).
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love the game hate the combat map, I click to attack one thing and they go off and do what they want, that is if they are not busy humping a tree or stuck on a rock 4/5