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the giant turtle was suprisingly easy,and for those of you who doesnt know what to do? you have to kill the jetpack dudes then slash their body towards the turtle
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I like the game, but there's for some reason more of an appeal to the first one, not quite sure why. Though I do think the responsiveness slashing to the drawn marks was greatly improved
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I played this game a year a go -.- Little late to come with it here on kong now? Well, anyways, it still sucks, the first one was way better.
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A played this game a year a go -.-
Little late to come with it here on kong now? Well, anyways, it still sucks, the first one was way better.
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This game is weird! You kill people that are on a jetpack? Wth what time was this game ment to play at? 2057? or should it it be in the bc's !
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Unfortunate sequel. The first version featured much easier gameplay (for a non-traditional controlled game.) Multiple factors hinder the player from truly enjoying this game. The most obtrusive is the continuos scrolling either up/down or left/right. This is most evident in the boss scenes. The character is completely uncontrollable when this occurs in addition to producing a nauseating(LITERALLY) effect for the player. The platforms and mid-air fighting were a crapshoot as well with such limited mouse controls. It almost lost the entire "game" feel that the first had. Truly a shame when you can clearly see how much effort went into the development. More effort should have been applied with regards to the player's experience.
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isn't this supposed to set in ancient japan or something? why are their jetbacks, robots and giant robotic turtles? not as good as the first 3/5
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Wow for all you saying bosses are too hard or air combos are impossible, you all just fail. Air combos are easily performed by starting a new attack line where your last attack line ended, I use this technique and I can float in the air for as long as I want. And bosses, pffft. For the firstboss you don't just randomly slash, your suppose to wait when he's about to attack and attack him to smash his leg and he'll stumbled back. Then you get on him and stab him. You just have to figure out the pattern, GOD I don't see how this is hard!
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A little disappointing. On the robot boss, you can just keep drawing short lines straight down. I got a 64 hit combo doing this.
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the platformer is not too hard if ur falling draw a line above ur character to stay in the air longer just keep the beggining of ur slashes close to the samuri and u wont fall
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if you want to make a platformer, go ahead. this game, however, was never meant to be a platformer. to either give me a jetpack or get rid of the platforms
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ok when were bazookas and jet packs invented cuz unless im insane YOU DONT GET BAZOOKAS AND NET PACKS IN THE 18th CENTURY