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Comments for Idle Planet

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Luka007slo

Mar. 23, 2014

Under rating threshold (show) i got 164.12 E in one of my future citys and the average civility is 434.37 P (i left it on all night)

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(-1)

Lolzdud

Mar. 20, 2014

Under rating threshold (show) Yay my very first human died!

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(3)

SCethan

Mar. 17, 2014

Under rating threshold (show) love the effects of people being on your planet!

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(2)

UpbeatDudeness

Mar. 17, 2014

Under rating threshold (show) Great game in the sense of the idea. However, could be tweaked some more. All in all though, great game.

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(2)

tareq1919

Mar. 15, 2014

Under rating threshold (show) that's all ,,,,,,,,, i love all people !!!!!!!!!!!!!!!,,,,,,,,,,,,,,,, and i love you for this awesome game !!!!!!!!!

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(1)

DousiteK

Mar. 13, 2014

Under rating threshold (show) Y->KY..->YY->KYY... YYYYYY....

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(2)

firecat6666

Mar. 13, 2014

Under rating threshold (show) hey man, thanks for improving the game's performance! now I can play with a big planet without the game lagging constantly

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(1)

AjnaSahasarara

Mar. 13, 2014

Under rating threshold (show) I have to say, this game has a few issues (namely the confusing UI, it /really/ looks like the increased score upgrades have an impact on the effectiveness of those things; as well as the annoyance of the grind necessary to actually get your planet started up), but it is ridiculously beautiful. Something I feel would make the game significantly better: A relatively inexpensive (to start with) upgrade to give you a "brush" tool to "paint" with and raise humidity/fertility/etc in larger areas with. Make it scale up in price relatively quickly, but selectable in different sizes (there's even space in the UI to the left of the planet for it, just make it look the same as the tools at the bottom, but vertically aligned). I feel like the most annoying thing is how long it takes to actually raise the stats, because you have to do literally every pixel individually. I've only been using a medium planet, I can only imagine the hardship people who chose the largest size must be going through.

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(1)

Petrust

Mar. 12, 2014

Under rating threshold (show) Those k,M,G,T,P,E,Z,Y are standard prefixes of the International System of Units: kilo, Mega, Giga, etc... over the Y, there starts to be fun. with score 26 i have few kilo Yotta (kY)Points ;p what are further? GYYY Planet Points? It is the question for our top 1 player ;)

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(1)

SkajeniyPes

Mar. 12, 2014

Under rating threshold (show) Modern City - cjst 1G. What is it "1G" means?

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(-1)

MrG248

Mar. 12, 2014

Under rating threshold (show) Just realised that once your on one of your planets you cant go back unless you refresh, unless im missing something.... perhaps a back button to go back to main menu?

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(-1)

killerofthings12

Mar. 12, 2014

Under rating threshold (show) Am i the only one that tried to start a race of fish people?

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(1)

takumi152

Mar. 12, 2014

Under rating threshold (show) As modern cities increase in my planet, snow and ice slowly disappear; but this "planet warming" seems doesn't matter for the planet's people :(

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(0)

Heptorod

Mar. 11, 2014

Under rating threshold (show) Wait a second... Does this mean I'm god?

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(1)

SCethan

Mar. 11, 2014

Under rating threshold (show) awesome game mechanic!

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(2)

dbt247

Mar. 11, 2014

Under rating threshold (show) knowing when to stop increasing a certain field would be nice i.e upgrading water becomes pointless early on.

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(1)

dbt247

Mar. 10, 2014

Under rating threshold (show) The problem with mechanics of this game lie in that the autoclicker automatically upgrades itself at no cost. Fairly soon into the game you reach numbers too big for the screen to handle.

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(-1)

Mancart

Mar. 10, 2014

Under rating threshold (show) Fantastic game! And I have to say, the lack of stat window upon stat window actually allows me more creative freedom in the way I play. There's no year counter making me feel guilty for being slow, there's no guilt at not placing a city in the best possible place, and there is NO responsibility. I found myself viewing my planet as a science experiment, with as a detached a view as if I were looking at a petri dish. But lately, as my world grows and prospers, and modern cities are on the horizon, I find myself more and more concerned about the fate of my citizens. Today, I accidentally added population to the middle of the ocean... I added flora and fauna rapidly in hopes that they might somehow band together and save the poor people. Try how I might, I watched as those poor people slowly drowned to death, then disappeared from my 'score'. Never have I felt more like a god.

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(1)

Rheist

Mar. 09, 2014

Under rating threshold (show) A really interesting idle game with great potential. Well Luts91, if i might say, please concentrate first on the lagging and then improve it further. As for now, it's really promising. Keep it up :)

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(1)

Petrust

Mar. 09, 2014

Under rating threshold (show) One more thing: modern cities regulates temperature to 20C, why then future cities do not? (fc near volcanoes are dying :/ )

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(2)

Petrust

Mar. 09, 2014

Under rating threshold (show) Flah: step 3: Just upgrade click strenght to 100+ civility per click and the problem vanishes ;)

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(0)

Flah

Mar. 08, 2014

Under rating threshold (show) Step 1: Village to city. Click once and you're good to go. Step 2: City to Modern City. Click five or six times and you're laughing. Step 3: Modern City to Future City. Click like a maniac for a full minute until it hopefully reaches the right level. AAAAAAAGH!

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(1)

MMorwen

Mar. 08, 2014

Under rating threshold (show) This game is fascinating! But I can only guess on how things affect each other. At the very least I want to know how my points per second is calculated.

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(1)

GrumpyGamez

Mar. 08, 2014

Under rating threshold (show) I love this game! More content would be great also.

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(0)

Dingleberry_Puff

Mar. 08, 2014

Under rating threshold (show) I kept trying to make Mermaids and Mermen, but it just wouldn't take.

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(1)

wakthebrave

Mar. 08, 2014

Under rating threshold (show) i shall be #1 soon = )

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(1)

Dingleberry_Puff

Mar. 08, 2014

Under rating threshold (show) I thought of a way to end the game. Add one more category: Transcendent city. When a city Transcends it goes black. Eventually the blackness spreads, and when the whole world goes black suddenly there is a Sentient Supernova, the world turns into a star or galaxy, and the game ends.

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(2)

Petrust

Mar. 08, 2014

Under rating threshold (show) i ve noticed a small bug, on the field info, the Civility is displayed as full number, without prefix symbols. With the growing civility in future cities it become hard to read real numper of the civility there.

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(0)

Developer response from Luts91

thanks

soltys83

Mar. 08, 2014

Under rating threshold (show) " Developer response from Luts91 i changed the highscore now because the maximum number was to low. It is now showing the number of digits of your income. For example if you have a income of +1500 the score is 4" Ty, i even didn't think about it, but i must say its really good idea!!! Now u should change income, cos now my income is like: 4000000Y, so in few days it will be fe. 10000000000000Y (its too long). U should think about new shortcuts ;)

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(1)

Petrust

Mar. 08, 2014

Under rating threshold (show) Is there possible to reach sth Corusant-like ? All the land surface covered by future city?

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(0)

Developer response from Luts91

yes but it needs very high intelligence because the maximum number of cities is based on it

EchoLoco

Mar. 07, 2014

Under rating threshold (show) I somehow rotated my planet when my fingers slipped on the mouse, but I can't get it to happen again. How do you rotate your planet?

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(0)

Developer response from Luts91

hold left mouse button, after half a second or so you can rotate the planet by moving the mouse

MrG248

Mar. 07, 2014

Under rating threshold (show) ok i guess the auto clicker thingy has sped up a lot

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(0)

soltys83

Mar. 07, 2014

Under rating threshold (show) There should be higher nubers in highscores!

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(0)

Developer response from Luts91

i changed the highscore now because the maximum number was to low. It is now showing the number of digits of your income. For example if you have a income of +1500 the score is 4

Krazden

Mar. 06, 2014

Under rating threshold (show) I dont understand how I can spend 100G for future city and then spend 140G for click strength but still cant upgrade my cities to future cities.

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(0)

Seriyu

Mar. 05, 2014

Under rating threshold (show) An explanation of what everything does would be great, and maybe making the pixels larger and easier to select. If I could at least "experiment" on certain tiles to see how things work it might go a little better. There's not really a feeling of forward progress that's driven by the player so much as the planet does things and you watch it, I guess. For a new project it's great though!

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(0)

Aryz

Mar. 05, 2014

Under rating threshold (show) This is an extremely good game with so much potential. Kongrats Dev... I looked for a link to donate some Kreds but there was none... whats up with that? I would like to know more about how the maths of the world works. Can I over invest in one skill while under investing in another? For example, could I put too many points in water and it fricks with my trees? These are things inquiring minds want to know.

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(0)

Developer response from Luts91

You can't do anything wrong with the upgrades because they are just increasing your income.

MrG248

Mar. 05, 2014

Under rating threshold (show) Who said the where human O_o w3r3r4abb1t

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(1)

polap

Mar. 05, 2014

Under rating threshold (show) maybe some info table like how many villages do you have? water/sand/grass pixels?

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(1)

w3r3r4bb1t

Mar. 05, 2014

Under rating threshold (show) Obviously large connected cities works the best mainly because all upgrade spread through the entire city immediately, so you only have to push through one pixel to modern city for instance to get a huge modern city. Unfortunately villages spawn randomly on the map, but since they tend not to auto upgrade.. there is still a way to remove them. Simply just flood them.. and when the population reaches 0, the village disappears and a new one will appear immediately. Hopefully at a better location. Though this is not the most human way for infrastructure development, and only work on well on small maps, the only way I found to delete an unwanted village.

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(4)

gh0sTk1ll3r

Mar. 05, 2014

Under rating threshold (show) So now i finally got them all to modern city, but now my highest is at 9700 civility, and lowest at 9100.... how to do this?

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(1)

gh0sTk1ll3r

Mar. 05, 2014

Under rating threshold (show) Lots of things are just going wrong, city stuck at 920/930 civility, now i already upgraded my click power a lot of times... but still cant make it, same thing for intelligence, i upgraded that one a lot of times but there wont appear more villages...

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(1)

Kyledude95

Mar. 05, 2014

Under rating threshold (show) cool game

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(0)

JimsFunny

Mar. 04, 2014

Under rating threshold (show) Fun stuff. Havent read rest of comments, but I have this as suggestion: Add a "Reset Pixel" option. Maybe even a "Reset Cluster" special gimmick. In hopes of getting water to a needed area. Otherwise, 3/5. Enjoying it.

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(-2)

nuzzov

Mar. 04, 2014

Under rating threshold (show) Unable to click fast enough to get modern city using the small planet size. Works fine on large planet. Guess I can upgrade intelligence enough times and hope that I get a cluster of four cities next to each other.

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(4)

Lebronze

Mar. 04, 2014

Under rating threshold (show) how do you get your cities to become modern cities?! all mine are stuck at like 950!!

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(3)

phyre

Mar. 04, 2014

Under rating threshold (show) So, something I really would like to see for this would be a way to handle the deserts better. That is, If you have a rainforest just 2 squares away from the desert, the desert should be getting enough humidity to turn into grass over time. People, on the other hand, can deforest this rainforest and the desert would expand again.

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(0)

mrcaboom

Mar. 04, 2014

Under rating threshold (show) For some reason, if you have difficulty making modern cities or future cities, set your click to civ, upgrade your click power, make the game lag and click like hell on a square. It seems that if your computer is too fast, the game drop the civ of a city much much faster and that make it impossible to upgrade your cities.

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(1)

MrG248

Mar. 04, 2014

Under rating threshold (show) A possible timer saying for long has past since start of the planet?

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(1)

BigKane2004

Mar. 04, 2014

Under rating threshold (show) to change sand into grass, raise humidity, it will change if its above 90 i think, excepts its near water. To change grass to forrest raise Flora.

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(1)

KolekaX

Mar. 03, 2014

Under rating threshold (show) How About making the bar aka the Timer before we got points a little more visible instead of making us wonder if the game is moving especially on Large Planets. People with poor eyes like me have troubles seeing it

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(1)

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