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when someone gives up it should REALLY counts as win,i know that it count the win of winning one,but no the win of winning and getting keys =/
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This game needs a "wait" feature. Its annoying to have to throw away my dragon and Babylon cards just because I lack the resources to do anything. :/
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During campaign mode, if things are looking grim for the computer, the game just stops. It remains the computer's turn for ages and never makes a move. It's becoming very frustrating.
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Sorry if it seems like I'm ranting again, but that "Rags to Riches" badge should really be ranked as "impossible" rather than "hard".
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the only thing i don't like about the game is if you don't play it for awhile it removes all of your unlocked cards :( its also happened to some of my friends
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So, I've read the comments about hard being *too* hard. and I think something you guys might be forgetting is that you can preview the enemies starting resources before you fight them. Using this you can setup several decks that are geared for specific conditions. For instance the big castle on the bottom right only started with, I think, 20 health and 5 wall. With the starting resourced you get you can kill him without having to hoard resources if you stick to the cheapest attacking options, and pull from brick and weapons. + if this helps you.