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Uhm... getting an error or whatever when I try loading the game. I could load it like a week ago or whatever but ever since then (prolly some patch or something) I've been getting this message. "The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings."
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Ok, that what I thought, just to make it clear, while i sound as if the update was bad, this update is actually a real blessing. Keep up the good work, this game is having a promising future.
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Ouch, while I'll admit the Divinity did needed change, now i going even slower cause I don't have the reanimator anymore which made the enemies spawn so much faster. I actually didn't expect to lose that one.
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I just have to say this game is beautiful. The drawings are just amazing. Very nicely done. I look forward to unlocking a new "monster" every time. Thanks for this :)
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Nevermind my last comment... Refreshing the game fixed it. Hope this helps anyone having trouble with getting trophies. Just refresh the game and it should hopefully work.
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Not sure if it's just me, but I can't seem to get any progress with the trophies. Been playing long enough to have well past 100 clicks and I've got over 1F drachma, but it's still showing only the first star in each trophy category.
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Whenever I return to the game after being offline the Midas upgrade in the shop that gives 100x gold doesn't work. Fix plz.
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We've implemented a cloud saving feature that will back up your save game to our server to prevent any lost saves. This now means that your save can be transferred between browsers and locations as well.
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Year 2017. A Kong player LVL 48 can't figure out restarting browser fix the "WebGL memory problem".
Year 2017, most people are still dumb enough not to figure out CTRL+mousewheel resize browser rendering.
2017, people will bitch about lags or memory problems when I can play it in FF on 4 year old computer, with Chrome having 50 tabs, 2 of which are other Idle games, with Multibit syncing with 10000 keys, and with 10+ other apps running.
Message to all butthurt morons: Get yourself a job and buy yourself a computer. Pentium IV with 1GB RAM and GeForce MX200 isn't enough in 2017.
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Could you add more divinity points after like every 50 lvls? increase it by 20 for every 50th lvl or something, cuz midgame it takes so long just to get one upgrade.
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Bit of a problem I have with mimics in general, I could be farming a path that 5-6 notches higher than my level easily, but a mimic could knock me out of that afk spot, if i hit auto progress, I end up past where i want to farm. Its a little annoying when it happens and thought I point it out as mimics can do insane dmg later.
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Quest objectives go by way too fast. I'm usually in another screen and only get the chance to watch them fly off for about a second. They need to stay around for longer and not fly off instantly
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Can't start the game. "An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was:
InvalidStateError: A mutation operation was attempted on a database that did not allow mutations." How to fix that? o.O
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Great game, great group of core players who are willing to help with questions, great devs who are willing to listen to ideas and feedback. A nice change from the usual idle games.
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People really seem to be getting a bad impression of this game :/, which is a shame because it seems to have a lot to offer down the line.
We've implemented cloud saving that should solve the save issues. It will not restore a previously lost save, but will be more secure if you decide to return.
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If only I could edit that, that was a mess, i meant to say 2%, which clicking master 1%, no idea where i got the 0.X from...
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Is bullseye not working? says 0.2% of the DPS as click dmg but I still seeing just 1% from my last bonus on the display amount from clicking master which is 0.1% of the DPS.
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Howdy! Some suggestions: 1. Please add a manual save option, or have a transient message for announcing saves.
2. Some of the divinity godpowers have incorrect max lvls in their tooltips (like Ares' Battle Roar or Hades' Dark Portal)
3. Sorry if this is already a thing and I haven't gotten there yet, but this game definitely needs a prestige system.
All in all, this is a REALLY fun game! I rated it 5 stars and I hope you continue to develop on it! Thanks for making this!
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Text is far too small, "the fighting" is far too big! I dont want to play idle games full screen so plz change the size of everything
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One of best Idle games in last couple of months, and definatelly a best freemium model so far.
Awesome combination of idle and active play. If you idle alot, you will fall behind with heroes items as you are not collecting them, and the progress will slow down alot. You also need to change overall tactics constantly. You start with +DMG items and skills, but later, you need more mana items, and later, you need damage reduction.
If you go for toughest monsters, you gain EXP faster, but the progress will slow down as you don't have enough divine and crystals. So you need to Idle for bit on lower levels to gain divinity and crystals to improve skills, divinity bonuses, and upgrade items ...
BRILIANT GAME.
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Was playing from the openning of the game (chrome) and now i opened it again and LOST all my progress ((( very sad...
Refresh the page a few times and/or logging out of Kongregate and back in until you get your saved game back. The save is not lost, Kongregate just gets confused on where to find it sometimes. We will be bringing out a server save soon to keep this from happening. We apologize for the confusion.
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Is it just me, or is there a higher propensity for Sea Turtles, Fairies etc to spawn when you have a window open, like the Crafting window for instance? I can sit looking at the game proper for ages, but as soon as I open the damn windows all I see in my peripheral vision are the little spawns floating past the right side of the screen and I always miss them. Really annoying. Either the windows are too big or this is seemingly deliberately written into the code!
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Reccomendation: Adding something that indicates how much it would cost to fill a god's favor box, and possibly some kind of tooltip to indicate what causes it cost more favor. (Is it based on level, how much favor you've paid, what path you've reached? )
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van u make the mouse be toggable... it slows the game down. I'm missing things cause I have to wait for ur ingame mouse to catch up with my real one, and if I'm clicking at the same time. it lags out almost all the time and we it was just glides past my real mouse... that's sorta gamebreaking. even after turning OFF particles. mouse icon looks neat but we need the choice to use OUR reg mouse than your pretty ingame one. would help me out a lot if I could just turn it off and use my normal mouse
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My browser is set to Remember History, yet I lost 130 levels worth of grinding and progress. I guess that's not the issue?
Refresh the page a few times until you get your saved game back. The save is not lost, Kongregate just gets confused on where to find it sometimes. We will be bringing out a server save soon to keep this from happening. We apologize for the confusion.