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Offline progess is gone - I just was offline for about 20 hours ang got nothing. No godpower, no shards, no XP. Used to be about 1B godpower. I'm at path 363.
The offline progress is still there, but if you had switched from -.4.6 to -.4.7 you might have lost one offline session since we were changing some of the coding related to it.
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hehe, when you scroll down in the trophies menu, it scrolls sort of across to the left corner, instead of just down.. :-)
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The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings.
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This game needs bad luck protection on urns. I go sometimes 10-12 urns without getting an apple. This makes f2p players feel like they have to buy apples to progress. I feel like if I put in 12-14 hours playing this game actively i should get close to 30-40 apples per day atleast by clicking urns but that just doesn't happen. closer to maybe 20 which means you get a god card every 3 days?
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plz put it on steam, ill actually be able to play it there =)0, just cant play webgl on any browser for some odd reason.
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i like the idea of the game.. crafting...gods...etc
but it is kinda slow and if you dont play it actively, you wont realy progress... offline rates should be higher. i was away for 12hours and the amount i got was just ridiculously low
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Well... ty to missing dice rolls till 750, its near impossible to get past 550+ and offline does near nothing as well...
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Very beautiful stained glass artwork. A clicker where you actually have stuff to do, like catch little turtles! Awwww! But you gotta kill Bambi! Booo! I wish there was some message when you get beat by a boss about "Laugh! You are not strong enough to fight me, weakling!" or something like that, kind of hard to tell when you die. Really excellent game.
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The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings.
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You guys messed up the exp rates, took away roll the dice untill we hit a path which takes aaages. The godpower gain was already really slow, but now its just unfair. Currently, the game is too slow. Way to ruin your game.
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Hmmm, latest version loads but as soon as I press start game, it goes to a partially black screen. Should I change from Firefox?
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Well,, tbh, I'm rather confused about what to do. It's a good game but... idk, it needs better mechanics. Quest items should be recollected automatically or at least go floating to the left rather than spawning pretty much almost at the border of the screen, since they're rather tiny. The concept of item crafting is cool, but it's basically either stacking Damage, HP, or Damage Reduction/Massive Hit until it soft caps.
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No idea what is going on, no need to click a single button, zero management needed, game plays itself, overpowered, no chalenge, no rewards, no goals (i know there are quests but...), zero satisfaction, no sense of acomplishement, feels kind of pointless imho, sorry. It is just too easy :(
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New patch sped things back up definitely. Has something happened to apple drops though? I haven't found any from urns even with the chance for 2x from skills. All in all though, the new change and the re-addition of hard attacks is great.
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An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was:
QuotaExceededError
please help / advise
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The update that nerfed auto click damage, slowed the progress like 500%.
It was the main damage dealing skill, now, it's pretty worthless...
You start them automatically. When a monster dies it has a chance to spawn a quest item that floats to the right side of the screen. Swipe your mouse over or click on it to collect it, they'll give you EXP. When you get enough of them, it automatically completes and gives you an artifact as a reward. Then the amount of items you need for that quest increases. The items will spawn in every biome too, so don't worry about trying to stay in one to finish a quest off.
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Where the game should be is this error:
The webpage at https://game274548.konggames.com/gamez/0027/4548/live/index.html?kongregate_game_version=1487744209&kongregate_host=www.kongregate.com might be temporarily down or it may have moved permanently to a new web address.
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"The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings. "