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the line's sensitivity needs to be adjusted. I would make a tower and have a peak of a boulder over the line, but that wasn't "good enough" to qualify.
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the swinging of the rocks is the whole idea behind this game I suppose - I'd rather play perfect balance though - and 10 levels = too easy .
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The timer is realyl annoying, and doesn't add anything to the game . It was fun apart from that, but a time limit on a game with such precise controls issimply frustrating
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When your trying to put blocks on each other, it's way to sensitive. I think if that was calmed down a litle it would be a brilliant game
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It's extremely simplistic, and the graphics are incredibly unpolished, but the idea is tried-and-true, and if the creator spent more time on it, this could have been a decent little game