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Jay Is Games' weekend download dated from the 18th july of 2008 talk about Boondog, a downloadable game. I hope they have the same creator.
And I can't figure how to get back down in the level 15, if someone could help me ...
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After a quick reflexion, I think that the real problem is the incompatibility between the time scoring and the difficulty of fast maneveuring the controls. But the key choice is good.
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I have a problem with the controls too, but the problem is not the keys, it is that the control isn't smooth. I think the best example is on level 6, when I was pushing the barrel on the top platform, I keep left pressed while I press on X to push, and I was hoping that when on the ledge of the gap, he would jump, but no.
By the way, the game is great.
Excuse-me for my english, but I'm french.
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The controls are just fine and very original! Why is it that everyone wants the controls to be just like all the games they've ever played before. Then it wouldn't be an interesting game, would it?
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Unless I missed it, the directions fail to tell you that while hanging on a ledge, you can jump out and reach platforms that are further away than if you were just standing on the ledge and tried to jump to reach it.
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great game, controls are a little difficult to get used to at first, but I'm not sure if a standard platformer-style control would make the game easier or harder. regardless, loved the game, the puzzles were just the right mix of difficulty. 5/5
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controls are a bit .... and I really would like to see a forward jump rather than just a clumsy upwards one, especially as Flashback was a lot about a good sprint-to-hanging jump. :D pozdrav!