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The game would progress more smoothly if there were keyboard shortcuts for (for example) closing the battle report, and modifier keys for buying 10x of the upgrade. Ultimately, though, this game serves as an interesting idle game but it could REALLY benefit from an auto-advance option for fighting at the highest sustainable level available. (Or something like that.)
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The "Got Power #####" achievements aren't being awarded at the right values; I just got the one for 7 billion at about 5.5 billion, and I had a similar effect for at least one of the earlier achievements for that category. Also, an explanation as to how exactly the mine workers factor into overall income would be nice.
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Another idle game. Why do people rely on this ridiculous boring game mechanic? I really think there were enough games like this in the past.
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The game is a little too repetitive, and probably the point of showing the screen with the fight should last more for bigger battles? otherwise the number of units in there doesn't make much sense
numbers are not balanced. from lvl 20+ish I was just getting more money that I could spend, At lvl 50ish I was so powerful that I tried to catch up with the natural growth of the army. and it took me about 20 lvls in a row. And then with the money pooled from 20maps. i got a number out of charts of OH MY GOD still before I could get to any map that actually has a single OH MY GOD unit of power.
There is no point in being aggressive, I just played with full slavery all the time.
PLEASE an OPTION TO BUY MAX of upgrades. Got tired of clicking 200 times per upgrade.
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This game concept is nice, but should have a prestige system and a little bit harder, maybe auto fight if the damage is a win for sure.
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to easy. after 20 mins i have only clicking the levels. my army raise a lot of faster than as the enemy. and needs multiplicator buttons (x10,x100, x1000)
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Later on you have like 1000 times of enemies armi.Really dicent game but you have nothing to do when you get to land 50 or so....
Knights are way op if you upgrade them only.Guys use this while you can.
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I really dislike it when you have to wait for your income. Is there any reason for the mine not simply increasing your gold constantly, or at least a shorter delay between ticks? Sitting around waiting for gold is tedious enough as it is, don't need an artificial delay when I would've been able to buy something five seconds ago if income was constant.
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quite liked it 4 star, -1 star because of the bugs - another star calling the game and idle game when it isn't - another star lake of content.
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This is one of the greatest idles i have ever played, Smooth gameplay, Great graphics, no lag and is just enough fun to entertain me for hours to come. Although its getting some negative feedback But its actually a great game and i really have high hopes for future updates
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Click warriors: there is no training cost, so just click. Click battle; click in-battle to get through it quickly. After breezing through the first two areas, I suddenly discovered how broken and one-dimensional this game is. Though, in fairness, this is the first one not almost maimed by lag, so perhaps the infamous Deqaf Big Boss, M'mry Lique, will not be making an appearance in THIS offering.
Either that, or this became far too inane far too quickly to persist with.
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Incremental game 742 out of 743 which does not start with having multiplier buttons. It's like developers are being forced not to put it in there, since there is no good reason to not realise this at this point in time after every single other game made the same mistake. People want, no need it to be in there and will be asking for it and you have to patch the game to put it in there. Especially when every single upgrade purchase puts the game in a 5 second hang-up while it tries to multiply 2 by 3. Nice little game though. Nothing new but not badly done. At least some effort got put into it.
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This game is way too easy and quickly seems pointless, as you cna just upgrade 1 unit and disregard the others. the upgrades seems to be continuesly exponential so you'll quickly out lvl the opposition, as it takes too long, to do actual battle that are pointless.
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Too easy) But really great work) Enemies can grow strength faster. And "multiple buy" button is a mustHave (really mush time spent on stuff buying clicking)
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but it could have u know more content not just atack buy warriors? i think and buildings, maybe it could have something like ''infinit dungeon'' like something ultra harcore with epic loots and stuff or an major warrior like the boss one expensive to evolve or something
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it seems you would nned a bit more lategame balancieng... having 10^6 times the enemy power, battling seems like a very click intensive thing.
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its a good game however i would like it if you added an automatic attack button or something manulley clicking on them can get tedius
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There should be option to closing window with stats after battle faster than clicking "ok" or option to attack one camp after another in queue or something