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I don't know that this really qualifies as an idle game with as much clicking as it requires. You can't go through battles via idling. It's an incremental if anything. From the dev's previous games, I expected more. Or, at the very least, the ability to count. Right now it's proof of concept, at best.
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By the time you get all of your buildings to level 45 or so call it a game and be done.
If you really want to play the rest focus on just one unit (knights) and upgrade them, your mine, and the number of upgrades you can give.
you get all achievements around level 301.
it requires 1000+ knight buildings, 1000+ upgrade buildings (and purchased upgrades) and 900+ mine upgrades. Takes 2-3 hours.
If you want to idle im sure you could do it with less.
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-no real difference between units should just buy them all no strategy due to this
-clicking basically worthless
-just upgrade all buildings and units evenly no strategy
-can't do anything with level bonuses like equip no strategy
no this is too repetitive
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Some prisoners tried to escape; some hid in the woods, some died in the swamp. And by some, I meant three times the population of Earth XD
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Beaten over 300 levels, numbers so long they dont fit the boxes anymore, very achievement unlocked - not more motivation to click until my fingers burn.
so far appr. 10 000 - 15 000 clicks
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Give us an option so that fighting, buying units, etc. , literally everything works automatic.
So I dont need to klick 500 times per minute on all kind of buttons.
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His Power Level is over 9000!!!!!!!
...after 0.5 splitseconds.
Not kidding, the army grows way faster than the enemies!
Battle is more like a 3 seconds movie with a one-sided massacre in it.
It's kind of too easy in many aspects.
And as other people have already mentioned: It becomes repetitive and boring quite fast.
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Way to easy game and boring game... Reason: Too easy to get infinte money but takes to long to buy structures.
Recommend to have a x10, x100, x1000 and so on when buying things.
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This game feels a bit like a beta with no features. Once you get to a certain point (around lv 40 for me) you earn money almost faster than you can spend it and the game becomes all but unplayable due to no "buy multiple" option. A bit of polish and a few more longevity features and this could be a lot of fun.
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way 2 easy, once u get all characters and leave over night you get too much money and have to go like 8 lvls until someone is in the same million as u, i got so much money that i cant even finish upgrading without clicking 300 times, add a multiple purchase button!!!
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Oh God, why is there no option to buy 10 or 100 of an item? This is pretty much unplayable starting at around level 50 due to the damage to my fingers (i couldn't possibly click fast enough to spend all the money i'm making... nor would i really want to).
I like the graphics a lot, but this is definitely an unfinished product :P
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One of my biggest complaints (that I don't already see mentioned) is the map. There's no order to the strength of the battles on the map, and no way to preview the strength without hovering over each one. It'd be nice to see the strength of each battle when you view the map and/or have the nodes in some kind of order.
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It was fun at the lower levels. It sort of drops off a bit around level 100, where all I do is fight, buy all the stables I can when it slows down, and spam battles again.
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Could stand some UI improvements. Upgrades x10, x100, x1000 for buildings and units, and a "fight till you die" button that will do all fights on repeating maps until the army loses a fight would go a LONG way.
The only thing I didn't enjoy about this game was the laziness when shortening the numbers to something readable. For 3/4 of the game I couldn't tell what my actual power levels were per unit attack/health or overall army power, or how much money I had. Some kind of simply notation past M/B/T/Q/O/OH MY GOD would be nice (and in the right order too).
Add a few more features and fix up the UI and release a 2.0, I'd play it for sure.
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reached level 300 with 3000 battles, it definitly need significant balancing, your army need to be at least 100 order of magnitude bigger (10^100) then the last army achivement to beat this
http://postimg.org/image/k5ykd4zg9/
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Ok, after N suffix, the next suffix is "OH MY GOD", and after that the numbers are no longer bounded.
The only numbers the game can meaningfully display are the buildings level (i'm still at 3 digit) everything else is so far outside of their box that can no longer be viewed
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You REALLY need to use scientific notation for the numbers
I never heard those suffix used in real life, i guess O is Octillion, but how many zero that is? i need to search it
Also, the numbers for gold production, attack, defense, and army screen have no abbreviation whatsoever
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there should be something after 'oh my god' amount because it's hard to tell after idk.. what I imagine 1e300? Lol.. But it's a fun, easy, and short game... Just auto buys warlock, and do 160% slaves, and build gold every so many levels and you're practically set for the rest of the game..
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My swordsmen wont stop cloning themselves in their barracks. Their numbers grow beyond my comprehension, at this rate, the universe will be filled in matter of hours. My god, what have i done. They have been searching for my lair and for me, it seems their numbers have grown so high they now call themselves legion. Anyone who reads this message heed my words and stop. Do not repeat my mistakes for you may suffer the same crushing fate.
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I enjoyed this game but all I really bought was Mines and Knight stables and I got so powerful so quickly that there was no way I could be defeated and I had not even got to level 50 yet. Also I noticed you stopped getting treasures after about level 45. Did I miss something? What's the point to keep playing after level 40?
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Like the game but maybe for once instead of just going for high numbers an idle game could make some sense and have a more realistic view... 8 trillion swordsmen is cool but their planet has to be friggin huge