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nice game, but it's too easy, i think my army are to overpowered, maybe you can make this game a bit harder, so it wouldn't be too easy to become overpowered. i became overpowered in just 3-5 hours. and please add (a) button(s) to max the upgrade, my hands are burning when i level up my army 50+ times.
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This is a very addicting game, but having a leaderboard or achievement system will definitely help bring people and keep them. Also, two small cosmetic fixes: put commas with the numbers (hard to figure out how much money/units I'm getting with each upgrade) and army size in the cinematics to match the different sizes. I'm not saying put 3 billion creatures on the screen, but if they have 3 billion and I have 12 billion, show me having 20 units and them having 5.
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After reaching 500 upgrades at everything (including money), I think it is a good point to stop playing. Otherwise I will need to go to hospital for my wrist, and then while coming back home, buy another mouse.
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I got all of the achievements in about 3 hours of play time. I like the ideas of exponential gain of troop and gold, and being able to increase your troops by clicking on them. They are new ideas I haven't really seen. But the rest of the game. Idk it definitely needs work. It could be something good if you put a lot of work into it.
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lol i donno, ths game has potential to be something fun, but i feel like im doing the same thing over and over and not achieving anything... that is the definition of insanity. SO!! i have 1 question to the developer: do you plan on making updates and implementing new things?
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Eh, I don't know about the idle tag. I felt like I had to keep clicking on things the game didn't really let me go idle. I agree with the other commenters need to be able to buy upgrades in quantity. Non-stop clicking on upgrade buttons kind of ruined the fun for me.
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To short, to easy. It's less of an idle and more of "be as active as you can and get more upgrades". Set captives to max capture and focus upgrading the mine. Later on you'll be 1-hitting multiple maps worth of fights between upgrades, which compounds the amount of miners you get, which compounds the amount of upgrades you can get...rinse and repeat until your fingers are bloody. 2/5
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You can even use my below method to "click" rapidly on a unit portrait, creating thousands of that unit in a jiff. (I am so sorry for spamming the comments section of this game. If there is a way to delete comments, please tell me so I can clean up all the unnecessary/hastily-made comments that I never should have posted in the first place. I promise I was just trying to be helpful!!)
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Simplified Guide to Buying Large Quantities of Something
Chapter One
1. press tab once
2. mouse-over the thing you want to buy
3. hold enter
4. upvote this to save everyone hours of clicking!
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You DO need to use tab. Hit tab, and then mouse over the thing you want. It doesn't matter what tab selects, but tab has to be selecting something. The thing enter will buy is the one your mouse is over. Someone please put this into words smart people would understand and repost it. I'm tired.
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Okay, last thing i promise. You don't even need to use tab. Just mouse over something and hold enter... I should have ironed this out before I started posting, but... I'm dumb!
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Wait, ignore my previous comment, you have to clich the thing once, then select it with tab, and only then can you hold enter to buy a whole bunch of it.
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An emerald Dragon was attacked in my mine? That poor thing. 1.69 OH MY GOD vampires must have died trying to save it...
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Huh - a fight between prisoners resulted in 82,000 deaths. There haven't been very many wars that resulted in more deaths than that.
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Great game. Already at 17B power. But I need a save button because my computer usually wipes the online saves of mine :(! ~ Besides that, great game.
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Definitely needs a longer list of short numbers. (And with more than one letter each, e.g. "Qa" for Quadrillion, "Qi" for "Quintillion", "Ud" for Undecillion, "Qad" for Quattuordecillion, and so on.)
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After achieving all achievements, I realized the world is very huge to hold that many people and gold or very overpopulated with people and riddled with holes from all the salve minings
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I clicked each of the units until my finger hurt and now I'm doomed to being way to overpowered for the rest of the game. *sigh*
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Whats the point of captives? It says to work in the mines, but do they make the mine work faster? I honestly can't tell what they do
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Later in the game, You get money faster than you can spend money. Then It becomes no fun. After Trillions I recommend you don't play it anymore. It ruins everything for you.
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umm an exploit i found was pressing tab and then highlight the one you want to recruit with mouse cursor and press and hold enter
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This game is true nature of patience for both mouse device and my mental capability. Is this game endless? RIP my mouse and hand.
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Very badly balanced, by the time I got to Lvl 100 my army's power was 10473028704795990020 "Oh My Gods" and my enemies' were in the 5000 OMG range. Also, by the time I finished writing down that number my army's size had increased by about 30%.
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Cool art and concept, very s**tty execution, no progression at all except numbers that become bigger, it's not even that it becomes repetitive, it's just the same thing from the start.
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I stopped when i went from having an army of 1 Billion to and army of 500+ Octillion in 1 play session the developer obviously doesn't know his/her exponential growth and decay equations. unbalanced as heck after level 20.
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A really good game so far, but needs more "meat to the bone", a late game. Don't let this game just become a number grinder, give us a reward for playing it through, 3/5 for now.
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can i just say in story and life with this game it sucks and ive seen better idle games that have more idle in them pfft this game is just a cheap knockoff
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What everyone else has been saying: Max buy/+10/+100 would be lovely. Also, numbers for the troop HP/Attack get larger than hte textboxes can hold, not that it really matters.
Also, repetitiveness is a bit high, and there really doesn't seem to be any replay value to the game.
But the balance is really off, the 'slave everyone you can' is no-braioner and after that, you only need to look at the home screen and massively spend to uprgade, then burst anotrher bunch of maps ahead. Also, clicking 'next battle' gets kinda boring when you are, after burst-upgrading, way overpowered for the first three to five maps, and you just click on new battle to get forward. A possibility of auto-advancing until next 'yellow' challenge, or something would make this truly 'idle' game.
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an auto attack button would be nice my power it too much and I am getting tired of clicking the camps they have no hope of winning against me and I have no hope if staying interested in it to 200 so its a lose lose
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Immense Lag. Immense Boredom. Immense large numbers not being large numbers. Immense use decimal points randomly or not. Immense pointless after zone 20. Immense Only One Unit needed. Immense Unit does not need any upgrades. Immense Click Damage is 0.0000000000000000MG000001 when fully upgraded. Immense OK Button click game makes having nice graphics quite obsolete. Immense Slider Option never needed to be slide, slid, slode, Slidered? Immense overwhelmed enemies. Immense goodbye.