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hmm i do think camera's and killable guards would be nice, also a silenced gun or something that you can grab across the map.
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and AI probably goes random places :O but ye i been at the level with 2 toilets, you shud hide in one of those 2 toilets becouse its like 1% chanse they go into a small room like that..
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cool game. i think i know where you're inspiration came from, the soloton radar from metal gear solid? easy game, i only got killed once in the whole game. nice 4/5
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sneaked up to a guard right infront of out door, was 2 MM away from out.. then a guard i didnt see spot me and i got killed FAST
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Well its a good and hard game, but the AI is not that great. They did not look in the closet even when the footprints lead there. as security i would check the toilets first...
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Eh, everyone keeps saying the guards should be killed, but i kinda agree with why they arent. You arent there for them. An assassin kills their target and leaves no other tracks.
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lozai 1. its ment to be a challenge or maby you cant do it 2.the guards got eyes you know? 3. the game is just not like that 4. guards get speed when you alarm them, and finaly, 5. your ment to sneak past the guards, you shud kill the green guy when hes at some hided place
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Eh, would the target really be walking around with the guards, where one could easily kill them? Not all assassination attempts are like these, such as maybe sneak into a building and kill, not walk past the guards and hope I don't get shot and then kill the target and then get out of there by using my mad mission invisibility which doesn't work when I walk and my speed walk then just gets me shot faster. 1/5.
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Too hard, guards search area is too big, can't kill or knock out guards, when you use speed, the guards get the bonus too, guards corner you and makes it very hard to get to the gate without alarm.... 1/5 would give it 0 if I could.
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this game is really good so far (only on mission 5, I'm assuming difficulty's going to ramp up)
People complaining that you can't kill gaurds are being silly. if you could kill gaurds this would just be an action game, run into every blue dot from the side. It's way better this way.
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I agree, the guards should be kill-able. If you want to have some that cannot be killed, just add an element like security cameras or something. Sometimes the guards will wander over and you will be cornered by them for five minutes because the AI is glitching.
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SchroedingersDog: "the guards should follow bloody footprints"
Have you noticed the guards leave bloody foot prints as well? If they followed footprints they'd get stuck chasing each other.