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Guard 1: "hey I just saw someone in a black suit hiding in the shadows!" Guard 2: "OMG EVERYONE AFTERRRR HIMMMMMMM!!!" Guard 1: "wait shouldn't we leave some people left behind to defend the boss?" Guard 2: "HELLZ NO!" Guard 1: "ok then" Assassin: "Dumb bastards..." XD
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*kills green guy and runs.... hits invisiblility too late, thus being stuck for a guard to kill me* dangit.... *guard kills me then says "I want the knife!"* wait what?
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Assasin: I did it extraction point guy. I'm here, at the extraction point but there's guards coming in my direction fast and you put the extraction point in the corner for some reason so i'm cornered. extract me, quick!.
extraction point guy: can't you just wait till they stop searching for you?
Assassin: NOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!! *dies*
Guard: better luck next time
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I Am Nervous About The Target Everytime He is Stabbed then He RISES FROM THE DEAD!. Is He a Zombie or something "And The Assassin Also"
Maybe This Game Has A Special Power Called "REWIND"
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far too much luck involved, just retry retry retry until the guards all happen to walk in such a way as to make the badges possible; an extremely tedious process or waiting and hoping. The player needs more tools to allow for counterplay, such as knocking on walls/throwing cigarettes etc to influence guard movements or simply being able to subdue guards when approaching from behind.
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Something awfully suspicious about the fact that the guards can walk right into where I'm at while I'm invisible while I'm in spots where you wouldn't normally walk as a guard, such as a corner.
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I hate so much when I'm going to have the ultimate achievement, and suddenly see 8 guards having breakfast around my extraction point ...
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I love how, after you escape, the guards will walk over the corpse of the target and now care as they plod away leaving blood on the floor.
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Jim: OH NO HES IN TROUBLE!!!
(assasin getting chased)
Jim: Better go save him!
Charles: Not yet Jim, Not Yet, Just let him wait on the extraction pad....
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You are a high-risk target at the risk of being assassinated, inside of your warehouse or base of sort you have several short-sighted guards armed with fire-arms. You gave them the orders to shoot anyone on sight who isn't one of your guards. Then a strange man approaches you, he doesn't look like any of your guards and isn't carrying a fire-arm of any sort. And how he got in his strange for there seems to be no entrances or exits in the area. The only threat you give to this strange individual is 'Do you want to be fired?'
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*Gaurd sees red footprints* "Who spilled their wine then walked through it?"
"Nobody has alcohol Jim."
"Sure they don't!" *continues on*
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ok, let's see, you get a knife and no gun, not even a silenced pistol, you can't shank guards, they go crazy when they find a body I CANT HIDE and if they find me my only defence is to run like forrest gump. HELLO, CAN I AT LEAST GET SOME FLASHBANGS OVER HERE?
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When will people stop blaming the developer for the impossible badge? Kongregate put it there, and note the name, it's "impossible", you shouldn't expect to be able to get it.
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I was gonna make a video guide for beating the professional levels with all achievements. Scrapped the idea when I realized that my most skillful runs ended in my death and my successful ones were completely luck based. Sums up what's wrong with this game. Remove time limit and I might come back to finish up those last eight levels. Until then this game deserves no more than a 2/5 :/
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Oh, I lied, I forgot that the impossible badge is based on achievements too. Thank god there's no way in hell I hate myself enough to make myself do something that would be that absurdly monotonous...
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I'm totally and completely baffled as to why there would be achievements for time in a game about stealth. Time is 1000% (yes, 1000 percent) luck, we have absolutely no control whatsoever if it guards feel like standing on top of the green guy for a good little while, or happen to wander in and see the body. This is already entirely luck based enough, as they have no set path and therefore a mission is entire capable of being impossible, but that's rare. It's not rare in the least to have to sit in one place for a good while and wait though. I guess that here it isn't that bad, but for the level pack one of the badges is to get 300 achievements, which makes it all the more of a pain in the ass. I'm having so much more fun playing right now by totally ignoring the retarded achievements. The badge on the other one is so, so much more boring, because 3/4 of the time it involves restarting until everything happens to move how you want. I came to play a game, not gamble.
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if anyone trying to get the impossible badge please don't im pretty sure my soul broke ten times already and i still need to check if i still have a girlfriend or any friends for that matter so please save yourselfs
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While you can become quite good at this game, the ultimate assassin achievement (within 30s and no corpse found) is largely due to luck, you simply have to play the mission over and over until the green guy finds himself alone within the first 20 seconds of the mission. It doesn't matter how great you are at the game if the guards are close to the green man, you just can't clear it.
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what are the odds that the guard will go and look at the EXACT corner I'm in while invisible. "Oh I wonder, what's between this crate, this crate, and the wall?"
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-Kills green guys -Police guy is looking around and is standing infront of the body- -No alarm- WTF! Everything went better than expected :D