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I like the idea, the sound, the light effect and the music, but the enemies definitely need some work. The deal with them coming through the walls just doesn't make sense, and takes a lot of strategy out of the game. Great potential, IMO, keep working on it :)
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Yep, this game is pretty under rated. It is pretty evident you put a lot of effort into making this game so 5/5 just for the heck of it. Although I am having trouble passing level one. I checked every and the only way out is through a narrow path where monsters just keep appearing. Am I suppose to kill until I get some better guns?
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Spamming game. When I died it started popping open windows to it's developers site. Also - endless hall of monsters? and they travel through the walls? Too beta.
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Alright, I guess I was missing something, and finally made it on to the next levels. It gets kind of repetitive after awhile. The amount of money:ammo used ratio doesn't make it profitable to "farm" monsters, and the rewards don't net enough to upgrade easily. Very stingy with hidden rewards like health pickups or ammo drops (are there any?). Might be nice to find a limited use weapon mid-level, but I didn't play that far into the game.
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I wanted to like it but I got to a point very early on where the enemies just kept spawning in a narrow hall. Maybe I'm missing something here.
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The main problem with this game is that these monsters can cut corners whenever they feel like, inflicting damage on you and then "disappearing".
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I love the Light effect, But does need some work.
1. Fix walls ( Bugs shoot through them)
2. It's kinda glitchy
3. Graphics.. Meh.