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Man, the music in this game is pretty great. The mechanics are good, and nice taking advantage of a pretty rare genre on Kong. 5/5
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Am I the only one who thinks that the beginning seems a lot like pokemon? All this running around just to learn how to do really small things
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anyone know where I can get a gold bag? I had looted one but sold it since it seemed like just a cash item but now I gotta find one for the queen.
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I like the concept of this game. My one gripe? Monsters in the forest/first island area have 20-30 HP, you do 3-5 damage per hit. On the next island, you do 5-10 damage per hit, and the monsters have 3-5...HUNDRED HP? I feel like I'm watching an Austin Powers movie every time I get into an encounter..."why won't you DIE?"
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@r2d2go. For the accuracy, i beleive it is for two handed weapons, not the initial pistols. After you get better guns the bullets start straying away from where you want them to be shot.
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Way too many windows for the tutorial. I do like the older graphics, but the character model choice for the hero is pretty nil. Overall, gameplay is pretty typical of most of the games I've seen made using rpg maker. It's nothing fantastic, but it seems to have had more effort put into it than others of it's kind I've seen. Weight does not work properly it would appear as well. Overall, decent, but needs a lot of work. 3/5
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I prefer the old school turn based JPRG fights over this real time fighting as it gets really boring just backpedaling while firing. Also, the monsters looks really crappy compared to rest of the artwork and icons. 2 / 5
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The BUtons get so sticky that i press down and my guy keeps going down until a f**** puma kills me! im sorry but i can only give it a 3/5 for that. P.S. its not my computer ive played this game on 3 diff computers!
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Prepare for a new game that will make you play for hours and hours… in this new""ARPG"" game it should be "Prepare for a new game that will make you play for hours and hours… in this new RPG game" and if im wrong someone please tel me what an Arpg IS...
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i love the graphics out of battle and i was o cool game. then the battles kinda turned me off the game. i think it would have worked better with a more basic rpg battle system
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lol around the beggining of the game after u talk with the boss if u keep going left and across the bridge hes like I WONT LET U STEAL OUR TREASURE and then i like OH YES I CAN and i enter the fight and first 5 seconds im dead
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In Lefrans Castle: I shall go and kill 5 Zombie Chickens... so far so good. But im doing it now while im going for (no) chickens (at all) i have finished the "kick 100 Zombo asses) in the meantime. Seriously: You cant give a quest for something, when you dont include the "to-be-hunted" mob there ;).
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I find from the forest to the underground tunnel is too big a change at the beginning, like from 30hp to 230hp is a lot.
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every time i get too close to a wall while fighting i end up glued to the wall and cant move away from that wall anyomre letting the enemeise killing me much more faster...
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The battle mode is also very unrefined. The enemy HP bars are just blank orange bars shoved in the top right corner. At least put then next to enemy names or, better yet, have them hover over the enemies themselves. The ammo counter would have gone unnoticed if it hadn't been pointed out by a tutorial bubble. Instead, you should put counters near each of your hands. As for the actual gameplay, it's terrible that the guns shoot straight ahead instead of the bullets converging on the cursor. And the enemy AI is terrible: The enemies literally stay locked on to your position as they move toward you or shoot at you like a fixed turret. Overall, very underwhelming experience. 2/5.
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You should be able to read the information on each item just by hovering over it. It's rather tedious having to click on every item to see what they do.
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i dont music is stolen. im pretty sure this game was made with rpg maker xp or pro. i used it to make an rpg game once and the graphics and background objects are just like the ones u can use by default or make ur own, ne ways, point being i dont think music is stolen =P