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The game is impossible to play at high resolutions due to the tiny size of the Secrets and the darkness. Ramping up your monitor's brightness washes out some of entrances to the tunnels.
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This looks like a great game, but after I got stuck I went to a walkthrough and quickly realized that the game is much too dark to play properly. Some of the things you need to find are practically invisible. Don't bother trying to play this game without a walkthrough unless your monitor is so bright it turns night into day. Sadly, 2/5 stars.
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for anyone struggling with the 4 digit code for e -- use Einstein's energy mass equivalence. mass is in the diary, the speed of light (rather low I think) is on the electrical distribution box.
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Another great game... Thank you. I still don't know for sure if the ending video thing is because I got all 20 secrets... is it?
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I want a third karma arm.
Also, I can't even get out of the first rooms. :P
Nice, creepy atmosphere though, I like it.
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i notice a slight resemblance to the show "Lost" in these games... just the feel of the game and the music reminds me of Lost and the different hatches and the mystery that they once held (season 3 wasnt very good :( the hatches lost most of their mystery)
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I was soooo close, I had it all figured out except for the 4 digit thing. Had to look up the formula, o well, it was fun
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Toughest one so far. Getting the 4 digit code is hard but there are hints in the notes. I actually got it by pure luck as I was trying to enter a different guess (If you cant be good you might as well be lucky!) The most frustrating part for me though was finding the room for the coils, I totally missed the openings and had to read the walkthrough. I think substation 4 is better because this one has a lot of stuff that is simply hidden (in the dark or camoflauged with the background) and you have to go over each room with a fine-toothed er... mouse to find it. Not as fun as figuring out puzzles. Still I love this series of games. The camera puzzle on this one was GREAT!Thanks M!
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frustrating at some points. The code wasn't that hard. Somebody just gave me a little hint. I did hate the last little room thing. Somebody had to like pretty much tell me about that.
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I played 4, 1 and 2 and this was the most dificult due to the dark part (maybe if it was not dark the tunels could be fun). Nice puzzle game
(found 19 secrests of 20)
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This was a great follow up to the first. But, not so good due to optimization failure. The added hiding menu was a nice thought, but did not work out well in practice. I found a couple errors in it. Also, puzzle games are not supposed to 'hide' answers from you. I felt this did when I missed a major room because the screen was too dark. Very well done. :)