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if you go to the link via a locked upgrade/hero you get error 404 and if you go to vabolt on the right side its not a game site and its just news or something(not really sure didnt look to into it)
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The game itself is to easy for one, 2nd having half a game blocked just isnt a game overall 2/5, You coulda did better if you wernt so greedy.
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yes. half a game. too much locked. the trophy system is not half bad but how do you specialise in something, if you need to have every unit at some point to get more evolution points? doesnt make me happy. the game is like foreplay...only. so 3/5 because i can see you could make so much more out of it.
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Either some of the achievements are VIP only or they are bugged. I know I have won the first two levels without towers or losing a unit and have not gotten either or those achievements.
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Seriously i hate mochi games, they take the fun of every game, i hope these guys from mochi games die so badly and unlock everything they locked at other websites.
-My dream.
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I like this game a lot, but only because its so difficult. I play a lot of TD games, this one is taking some time to beat.
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This games balance is so buttfuttingly broken its ridiculous. The enemy has more hp, more range, can stack ranged attacks in melee, autokills almost anything while still running through everything, etc. At least give the players troops the same benefits as the enemies albeit with lower stats or whatever.
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i love this game. once after 5 months of forgetting its name i finnally find this game again and then i look at the rating. that really dissapointed me. This game is awesome. why do people hate this game????5/5
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for any Final Fantasy fans out there, notice one of the music pieces is from the Final Fantasy X game, a boss battle.
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I was prepared for a nice clone of Dungeon Defender. I was, however, disappointed. IMHO, the game doesn't bring anything new when compared to DD. The sprites are tiny and hard to see. Also, as an avid fan of freeware RPGs I couldn't help but notice that both sprites and sounds (with the exception of the stuff on the global map I think) appear to be taken from RPGMaker RTPs which is a bit cheap. It's also easy to get "stuck", or at the very least make the game very difficult, by investing the evolution points incorrectly. Finally, I haven't noticed any visible global objective which, for me, detracts from the enjoyment as I lack the feeling of purpose. I try not to factor paid/exclusive content into my rakings but I'd also say that perhaps a bit too many of the maps are locked. Overall a disappointment though I'm still giving it a 3 for functionality and decent development.
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I'm giving a five, in part because of severe harshness of most others and because I really like the game. Locked content blows though. Great foundation, evolution needs to be rethought. Also, the hero sees no development as a unit.
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wow super cheap ripoff of dungeon defender wtf???
this game sucks every should go play dungeon defender it was made a few years ago and its better than this crappy ripoff.
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Same old subpar td game but new, improved, pay for features.... this doesn't even get the 3 stars other average td games get.
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I really wanted to enjoy this game. Unfortunately it's just too frustrating. I started a list of problems but it's too long for this comment field. I don't really mind the locked content but why would you omit monster descriptions and then make upgrade choices permanent? Since most trophies are earned with specific monster types, it's very easy to get stuck with no evolution points (spend your points on your castle and you can't afford new monster types, etc.). The graphics, level design, and overall polish are great. Just seems strategically stunted.
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Way too much locked content... My units being shot by an archer, but carrying on walking is ridiculous... archers who stand next to an enemy but don't shoot because they're just 1 pixel out makes no sense... The trees over the road gets in the way (perhaps if it was bigger, this wouldn't make much of a difference, but with the small size this is rather hampering)... With all this, 1/5, would easily be 3/5 if you just unlocked all those features.
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A decent DD game. I have to basically agree with Illucoran on all his points. I somewhat enjoyed the game and its concept, but most enjoyment is in the details, and the details are significantly and unfortunately... lacking. Locked content, irreversibility, tiny units, and a quite generic and unoriginal design. 3/5
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only the deathnknight hero can walk through walls before he was the only hero you could have but on Dungeon defenders i dont think you can actually sell your units , sorry for the tripple post.