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Return to Tolagal

Return to Tolagal

by Mattahj

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Return to Tolagal

Rating:
3.2
Released: January 22, 2014
Last updated: January 22, 2014
Developer: Mattahj

Tags for Return to Tolagal

Description

A fast paced, turn based roguelike for your web browser. You play an un-named hero determined to venture in to the dungeon of Tolagal and destroy all evil within!

Credits:

- Progamming: mattahj

- Enemy pathfinding: http://www.pointofimpactjs.com/plugins/view/19/a-for-entities

- Sprite colour tint: https://github.com/deakster/impact-imageblender

- Tileset & sprites: http://oryxdesignlab.com/sprites/16-bit-fantasy-sprite-set

- UI art: http://opengameart.org/content/golden-ui

- Sound effects: http://opengameart.org/content/rpg-sound-pack

How to Play

Tap or use the arrow keys to move and attack. You can use the number keys (1, 2, 3) to quickly activate your items. Press the space bar to end your turn early.

If the game window loses focus and the keyboard controls stop working, right click and then click on the game window to give back focus.

Comments

0/1000
Cassus avatar

Cassus

Nov. 20, 2013

4
0

Hi again! The descriptions are much more clear now, and I look forward to the weapon updates. While you're in there, could you make it possible to re-activate the shields when they have less than their max damage absorbed? It's mildly annoying to have my protect 4 shield stuck on 1 because the last enemy didn't -quite- get through it before I killed him.

Vladeus avatar

Vladeus

Dec. 18, 2013

3
0

The recent addition of sound and further modifications to AP usage are very welcome changes that have improved game-play substantially! Kudos on the improvements and your enduring commitment to improving the game! I'm glad I withheld my rating pending changes, as I can now acknowledge your efforts with a full 5-star rating. Keep up the good work!

Cassus avatar

Cassus

Nov. 20, 2013

4
0

It would also be nice if there was a reward of some kind for killing monsters (there's no XP and they never drop loot better than what you find lying on the ground). I bet you could double this game's rating by adding a level-up system.

Cassus avatar

Cassus

Nov. 20, 2013

3
0

Fun roguelike. It needs a better tooltip system (I had no idea what "power" meant until I read the comments), and it would be nice if there were pros and cons to each weapon type (as it stands, a warhammer is just -better- that a battleaxe, hands down).

CharmDragon avatar

CharmDragon

Dec. 04, 2013

2
0

Does the game have an end? I haven't been able to get past the 5th floor...