Under rating threshold (hideshow)
I always wondered why videogame traps got progressivly harder as the game went on. Looks like they're having a tough time too.
Under rating threshold (hideshow)
The attention to detail in this game is really enjoyable. The expressions on the two characters and the gore splattering differently each time. However few will have the patience or reflexes to get a 25/25 and see if there's a good ending. The gameplay is fun but punishing. Maybe divide the 25 into smaller chunks that can be repeated separately?
Under rating threshold (hideshow)
also note that sometimes the guy moves faster than you can squish him so sometimes this game is more about memorizing than reflexes
Under rating threshold (hideshow)
Man, same ol' story. Boy meets spikes, boy tries to run by spikes, spikes repeatedly try to lovingly smash boy...At least ya could try to be original, jeez.
Under rating threshold (hideshow)
Add in an option to use a mouse click or down arrow key. The space bar is one of the worst keys on a keyboard to use for a reflex game as it often lags more than other keys
Under rating threshold (hideshow)
good use of one button:
nice retro art:
very unique story line:
challenging game play:
dark humor:
equals a 5/5 in my book!
Under rating threshold (hideshow)
the spike trap is so funny and cute
the game should have a perma sound volume off button though its pretty annoying that you have to click the sound off again and again every time you restart the game
Under rating threshold (hideshow)
Whole game is based on memorising AI sequences...... by knowing what is coming, you have that extra few portions of a second to prepare
Under rating threshold (hideshow)
not really that good, to be one hundred percent honest. i disliked that fact that i had to continually re-do the game in order to figure out the timing for one specific level.