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Needs a way to randomly generate tickets. Also needs some checks to make sure that you dont try to put duplicates, or numbers that aren't 1-50.
Under rating threshold (hideshow)
Yeah, the numbers definitely only go to 50. As soon as I reset my tickets to all numbers under 50, my winnings dramatically increased. Also, the number seem to follow a pattern. First slot is about 1 to 5ish, second 1 to 10, third 15ish, fourth 25ish and so on until the last one peaks at 50.
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Do the numbers chosen not go above 50? I have yet to see a number go above 50 yet I have picked a lot of numbers picked above 50 (if this is an actual lottery issue, I wouldnt' know. I dont' play the lottery).
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It still should play when you're in an other ingame tab.
Maybe also add highest win statistic with number of correct hits.
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Psyclon, go to help and read what the information for auto-roll says, it says It will only work if you ticket has no numbers that are the same on one ticket.
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you should have a starting pool and the tickets should cost something, increasing perhaps as you improve the quality of tickets by way of adding thunder ball upgrades and multiplier/lottery upgrades.. just a thought, also perhaps when you get the additional tickets that increases the cost as well.
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Is there any MAX for rollover bonus, thunderball or winnings multiplier? I've got lvl 27/27/13 and dunno if there's atleast some MAXOUT goal I can achieve ;)
Under rating threshold (hideshow)
Some things that would make this a little better:
1. show highest number of matches hit so far (maybe with a reset)
2. show which ticket wins the most/least
3. average out the $/s over a minute or 10 seconds or so
4. allow tickets to be randomly generated