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well... the minigame before you try to play the game is ok... though if you press play game you are stuck in confinement of a dark evil loading screed : /
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i like the game. i got 58 stars tried to get the missing ones and after finishing the first level with a missing star(lvl15) , i pressed space and went to a black screen...i havent tested if it happen every time or what. pressing a letter like M dont have any effect at that point
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I liked it. Very old school graphics. Only downside is that it is quite simple. It takes no time at all to go through the 20 levels.
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I enjoyed it. My only complaint, like many other kongregaters, is that it's a bit short. However, the difficulty level does not bother me at all. I enjoy playing games that are easy sometimes.
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got 57 stars and fell off the castle at the end so i went back got 60 and i was disapointed that nothing much else happend
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Omg, this was so hard (puff!) sweat is dripping of my forehead!
remember me to not play such games anymore!
im just kidding, wonderful game 4/5 for the game and music.
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Another thing devs need to figure out: Quit taking the names of copyrighted games and/or indy games that are already out there.
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fun game. short and sweet. one of those puzzlers that doesn't require hours of focus and perfection only to fail and rework your progress
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If the target audience for this is young children, then it's ok. Otherwise the puzzles are so easy I wouldn't even call them that...
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Something I think Developers need to figure out, just because it HAS physics doesn't make it a physics game. I mean, Mario always had gravity to contend with, but I wouldn't call any of those physics game.
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I like this game. It's nice and short, yet really entertaining. Your enemies don't die instantly under your sword, rather you have to find more...creative ways of killing them. Kinda like a super easy Mario game. I think it should have been a little longer thought. It's great for 2:00 am but not for 5:00 pm if ya know what I mean. Luckily I was playing this at 2.
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lol i was gonna say why is there a massive ant coming at me but i relised it was a real ant crawling across my screem
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Hey, try adding:
stage.focus = stage;
when the level loads. I found I had to click the screen each time before using the controls.