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got no clue what everyone is talking about ... this game is easy as shit o.O
beat it in first try on easy and hardd.. heh
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Tips for people having trouble with the game: the main things to buy are the fire mage (you start with it so no problem there), the ice mage, the golem, and the mana altar (you start with that too, right?). The fire mage counters infantry, the ice mage counters cavalry (essentially), and the golem counters archers (it can't attack but it stops archers from killing your wizards, so it's like a counter). my ideal setup is:
far left column: mana altars (1-3). 2nd column: fire mage. 3rd: ice mage. 4th: golem. It takes a while to set up but it works wonders.
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Suggestion: for areas where the background is a lighter color, use DARKER LINES FOR THE GRID. It's impossible to see on the snowy stages and (for me at least) that can make a bit of a difference...
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one archer beats any mage, two in a row is just impossibe, even with all strategies possible, it's an unbeatable game, falls to 1/5 from a 3/5 with possibilities, .... it's a shame :(
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I think it is very unbalance... Or reduce the mana costs, upgrade the time-of-attack or the damage, beacuse in certain point it's just impossible to beat the levels with more than 50% ... Cannot use more than fire mages and that's not enough.... very unbalance... could be great game, but just 1/5
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@Thunderbolt Blade Your a fast reader? I doubt that. I think your slow like hell, cause I read the story easily, having to wait a few seconds for the story each time,
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not nearly as good as plants vs. zombies... and the difficulty level seems very high even on "easy"
i'm just not interested in playing this
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basically a copy of plants vs zombies. In fact, its just a refined version. No 5/5 for originality, but it is BETTER than plants vs zombies, if not the graphics for the story (which i missed because despite being a fast reader I was too slow for the machine) >_> Oh well, I just wish the other elements were NEEDED, the main damage class was all you would ever need.
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There's a bug. If two creeps are right behind each other, when the first one hits an alter of illusion and changes sides, the second creep goes right through your new ally. Please turn the ally around in place, do not move them one square backwards.
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almost an EXACT copy of plants vs zombies. I mean the fightings the same AND the towers are the same just less of them 1/5
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clunky awkward interface, frustrating recharge, frantic clicking just to stay afloat, is it a strategy game or is it a click like a madman game?
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Could you try letting corpses fade out after a while? It should make the battlefield look a lot less messy and confusing, which is currently a bit of a problem.
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wow, this is hard as hell. This is impossible to play once you add in the archers and knights, cause you cant get nearly enough men out to kill them. It takes 2 mages to kill a knight, but they come out before you have even covered a single layer. Also, its a direct rip off of plants vs zombies.
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need a sell option, at least in the survival mode. By the time I can afford lighting mage(gold wise) I can't put it anywhere. We all know fire is gonna fail when the enemy get many enough.
Anyway, Ideal build, imo would be 1 line of poison(just for kicks) 2 lines of rock, 2 lines of fountain(for spell dmg upkeep) 1 line of amplify, 1 line ice, 3 line lighting and 1 line of fire, have foutain, 2 spells, hypno and rock in hand.
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Great Game! A way for it to be funner would be being able to play as the enemy! The warrior team. It might be a little harder but you could make the hard game setting as you playing as the warriors!
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Would be better if I did not have to start a brand new game every single time I am defeated. It defeats the point of your Continue option. I tried to use it, I really did, but I am incapable of passing the screen asking me to select my units. The "To Battle!" button does not work.
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liked the story, but the games balance is very bad and the upgrades/new units are not usefull. The ice mage should be called lame mage.... he freezes the enemies a little but he is even slower than the fire mage.... so I can`t say he is better. the illusion altar is not much better... just disappears after turning one enemie into a friend.... this is not shown in the units description. Furthermore after you spend your money for useless units you can`t get it back and if your strategy does not work you have to start from the beginning. give it 3/5 because it seems to be a lot of work.
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Alright. Obviously at least inspired by Plants V Zombies, but it has a lot less content too it. Defenitly a lot harder though, which is appricated. 4/5 i suppose. Worth trying, but its not for everyone.
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a..hello....this game is REALLY difficult... why not having a VERY EASY for baby's level? It's no fun if you can't pass the 3rd level.
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After UK victory, "click anywhere to continue", I click anywhere in-game and... it doesn't continue. Only the 2 in-game Kongregate adverts appear clickable.
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Make the mana fountains a passive buff instead of having to click. Wish I felt like I seriously needed any units other than the main damage one :< Otherwise cool idea, keep up the good work!