Could you please try reloading your browser tab? This has helped other players in the past. With the new save system in patch 1.0.72 this should also no longer be an issue.
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This game has a lot of promise, but it has some really serious performance issues that need to be addressed. The game stutters every 5 seconds, missed clicks on the game, missed keystrokes as I'm typing my comment, stuttering in the animations and sound. These performance issues really need to be researched and fixed or the good points about this game are going to be ignored.
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I have no problem with the save. Running on an older notebook (chrome). But I´m not sure why the GPU should be struggling with this game. There´s a two second lag every 13 seconds.
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Encountering a pretty big problem here:
The game dosen't seem to save... Like at all..
I had the game going for almost the entire game yesterday and had reset with full completion of quests 2 times during that and now I am back to where I was when I started yesterday...
Could really be nice if that did happen again so I could actually progress in the game
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I don't know man, kinda blah for the basic mechanic. I guess I could push the envelope using all the gems to buff log productions until they were gone and see where we are. About to reset the second time, but it's gonna be like... 50% faster or something. I know it compounds over time, but that's pretty slow. Maybe I'll come back later.
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how do you get chests. Not seeing it as a resource to be farmed nor do I see a watch an advertisement. I have a quest to watch so many and I will increase the change of getting diamonds from them ...
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some kind of tech tree for the quests would be greatly appreciated, so that I know what i have to do to get which quest in the next run :)
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Have to agree with what others have said. Something needs to be rebalanced so it isn't so slow in the beginning. I would really like to keep playing but it is too slow.
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Even after 5 restarts its slow, doesnt feel rewarding to restart and is not very idle. If at least i could auto sell would already be a huge improvement. Basically nice, but really needs some adjustments.
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graphics are decent but not great, sound is obnoxious, and the game is way too slow, proper pacing of the unlocks is key to making an idle game interesting. This game doesn't do anything new or interesting, and it fails at the basic level of an idle game on top of it.
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just give them 1 start and done, in 6 days from they put the game on website they didn't reply to anyone, probably is just a game copyed from somewhere
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@ Forhekset : I agree, that it is very slow at the beginning, but with some effort you will get better boosts, extend the duration, etc... one of the fundamntal parts of the game is the restart.. yes, you have to start "from scratch", but with better abilities/boosts, so you can then better complete the new quests..
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Oh wow. The reset is a built in problem with quest rewards. Fcking terrible idea.
You put a buggy, glitchy, mobile game on kong, no way to lower graphic quality, and its idle option only lasts ten minutes at a time? Slow progress. Restart after quest completion. 1/5
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Why did my game reset when I completed a quest to earn another boost slot? The game blacked out, went to a separate screen saying I've unlocked a boost slot, and when I cam back, I had no buildings, automation, and my storage went back down to baseline.
What the fkcu kind of horsesiht is this?
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Where is the graphics option? Needs a way to cut down on memory. Obviously a mobile game. How do you increase storage capacity?
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@ bakultimate : I don't think there is a fixed time/delay for the chests. Most of the time I find a chest after closing the city/storage dialog....
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Anyone knows what's the delay between each chest spawn ? I've been scouting the map screen for 10 minutes and not a single one (I'm doing it for the quest)
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you re right that gold per piece is better for longer idle because of limited storage but still its not good for an idle game when you have to decide between playing active or going idle and get considerably less money.
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@ Mysticus1990 : mayabe you should not calcualte with "gold per second", but with "gold per piece".. when you return to the game, a storage filled with 1000 pieces of metal will give you much more gold than 1000 pieces of timber... ;-)
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why are processed goods so useless? meat gives me 9gold per sec and metall which costs way more to unlock gives me only 2,4 gold per sec considering the goods that need to be produced beforehand. Even ignoring that metall needs other goods to be produced it would stillt be only 5,6 gold per sec. how is that balanced when i get less money the more i invest?
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feels really slow AND way too much clicking. 10-15 minutes uptime before you HAVE to click for any progress at all is just not what idle game players are used to.
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So, I stand corrected on the P2W. With "some" effort it's fairly easy to grab chests on the map. I didn't realize this was a thing before.
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Really feels like a cash grab with the slow progress and the gems doing so much at the start of the game. It's fun, and has potential.. but right now it is screaming "spend money!"
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Have to admit once you run out of Gems to help you, it becomes almost a pay to make things fun game cos everything slows down even worse without the boosts. I feel this game is ALMOST there as an Idle game, but not quite.