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Comments for N (Official Web Version)

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VisisVis

May. 23, 2013

Under rating threshold (show) My frame rate is completely smooth, and the controls are most definitely stiffer than the versions I played before.

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(2)

WexMajor

May. 23, 2013

Under rating threshold (show) Man, do something about the controls! This version is unplayable!!!

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(0)

Cyte673

May. 23, 2013

Under rating threshold (show) I believe it's intended, but I'm not a fan of the slower controls.

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(0)

Shinobody

May. 23, 2013

Under rating threshold (show) I don't know thy people claim ninja is unresponsive, he seems perfectly fine - the actual problem is much slower framerate compared to standalone version, which I guess was unavoidable.

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(1)

w3r3r4bb1t

May. 23, 2013

Under rating threshold (show) N became a moderately boring, slow-mo platformer.

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(1)

Grammaton

May. 23, 2013

Under rating threshold (show) N, N+, etc are GREAT games, but this version seems VERY sluggish on the controls. The animation doesn't seem off, it is just that he doesn't respond as quickly as he does in the PC version

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(0)

Slugmind

May. 23, 2013

Under rating threshold (show) The physics seem different than the version I played before, but it's still one of my favorite games. Thanks!

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(0)

The_Gallicien

May. 23, 2013

Under rating threshold (show) People complaining about the "slugish" controls, they have always been like that, also, that just adds some real difficulty to the game!

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(-2)

earlzy

May. 23, 2013

Under rating threshold (show) This game is definitely too badass for me.

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(0)

IanIanIan

May. 23, 2013

Under rating threshold (show) suck it 99-4. 700 tries later :D

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(0)

stealthsilent

May. 23, 2013

Under rating threshold (show) @Castlevania1995 thanks a lot man, I'm going to try it, and I'm sure it'll work

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(0)

crocodileman94

May. 23, 2013

Under rating threshold (show) This game better get badges.

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(0)

TheShinra

May. 22, 2013

Under rating threshold (show) NomzNomz

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(0)

olympianskier

May. 22, 2013

Under rating threshold (show) ok, 16-4 (Arterial Spray). I'm having trouble getting by the last dog runner thing. Can anyone help?

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(0)

loger73

May. 22, 2013

Under rating threshold (show) I can't believe all the top comments. C'mon guys, is the game from our infancy, lets just give it a 5stars and blame it a lot because you can't get a level passed.

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(4)

AgentKeen

May. 22, 2013

Under rating threshold (show) When I started, it seemed really odd how slow he moves for a ninja. Then I read the comments; looks like I'm not the only one that noticed that.

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(2)

ToWeRoFpOwEr444

May. 22, 2013

Under rating threshold (show) the platform is 10 times faster smoother and cleaner not to mention the launcher is only under 1mb

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(0)

masterdcp

May. 22, 2013

Under rating threshold (show) super frustrating 5/5

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(2)

Nik12

May. 22, 2013

Under rating threshold (show) i´ll stick with N+ until these controls are improved

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(0)

phooltk

May. 22, 2013

Under rating threshold (show) strangely the lag issue is fixed by running another fullscreen game minimised in the background. Overall the level design doesn't seem quite as inspired as N+. Got a little tired of the generously used 'get the key than back again' theme. But still an excellent game that would probably be much better rated if not for the excellence of its predecessor.

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(0)

nadavv

May. 22, 2013

Under rating threshold (show) PASSED IT

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(-1)

nadavv

May. 22, 2013

Under rating threshold (show) seriously how did nobody post a walkthrough to this yet???

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(-1)

nadavv

May. 22, 2013

Under rating threshold (show) stuck in 88-4 any tips? i hate getting stuck so many f$cking times

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(-1)

Maximus_11

May. 22, 2013

Under rating threshold (show) Fu***n laggs...

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(-1)

adam1224

May. 22, 2013

Under rating threshold (show) I played this game on some random online game site, I'm so freakin' happy to see this on kongregate! Especially that Z for jump if finally can be modified :) (qwertz keyboard, it's not so conforting to jump with Z )

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(1)

bok1bok

May. 22, 2013

Under rating threshold (show) but this is how the original game's physics worked, as far as i remembered...

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(0)

nadavv

May. 22, 2013

Under rating threshold (show) castlevania do you have a screenshot of 87-4?

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(0)

crocodileman94

May. 21, 2013

Under rating threshold (show) To those who think this is hard, try version 1.4. that version's much harder.

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(0)

Kactus04

May. 21, 2013

Under rating threshold (show) This is way easier than all those super hard platformers like super meat boy and stuff, don't know why people are complaining about the difficulty O_o I mean it's pretty hard for me, but the others are completely out of my league

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(-1)

buzzarella

May. 21, 2013

Under rating threshold (show) I give up. Don't usually do that so easily, but this is just too hard. Great concept & of course there should be a degree of challenge, but this is WAY over my capabilities. :-(

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(1)

IanIanIan

May. 21, 2013

Under rating threshold (show) OH MY GOD I HIT THE DOOR SWITCH AND DIED TO THE ROCKET AEHRRHBVFLHV;DFBV I HATE 99-4

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(2)

IanIanIan

May. 21, 2013

Under rating threshold (show) that didn't help at all castlevania :( no matter what i do by the time i get to the end of the skinny part, the rocket is too close for me to slow down and jump over it. if i dont slow down, i hit the roof and cant go over it. ive had a little success by just not jumping and ducking under it..works 50% of the time. but i end up dieing each time anyways right after to another rocket

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(0)

Waynebot

May. 21, 2013

Under rating threshold (show) There seems to be no way to submit highscores in this version. I encourage everyone to get the downloadable version at http://www.metanetsoftware.com/ so you can compete in the highscore list.

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(1)

Dr_McDonalds

May. 21, 2013

Under rating threshold (show) if it's slow just right click it (haha mac users) and put quality at low

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(1)

Castlevania1995

May. 21, 2013

Under rating threshold (show) @Stealth, I hope this helps: http://imgur.com/9tG9zk0 Green is where you jump, hug the blue lines, avoid everything red, and try to follow the black path. Wait a short moment at the bump before the launcher, but the rest should be done in a smooth motion. The section at the left is improvised, I did not test whether that's the best way to scale the wall. I hope it helps!

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(0)

nadavv

May. 21, 2013

Under rating threshold (show) it took 4 days but i finnaly passed 98-4

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(0)

stealthsilent

May. 21, 2013

Under rating threshold (show) Yea I'm on 99-4 right now, I got to the last bottom part. But I can't figure out how to get near the rocket spawn without getting hit on that last bump

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(0)

Castlevania1995

May. 21, 2013

Under rating threshold (show) Nadavv, sorry, no screenshots at the moment. Is that the level where you start by walking on that enemy over all the mines? If so, it is relatively easy to get the two chasing drones to move to the area with the first 4 locks. After doing that, the rest should be straightforward (you can also lure the third drone out of its area if its bugging you). @Crocodileman: I remembered that being the case in the first N, but I believe that this one has a set colour for each column. Originally, I did the tenth column 5th (to help nadavv), and got black. I now did the second column on a clean save, and got pink. But thank you for telling me the colours of the bonus columns!

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(0)

TristansPelikan

May. 21, 2013

Under rating threshold (show) Frustration has a name now.

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(0)

Castlevania1995

May. 21, 2013

Under rating threshold (show) Ian, that part is annoying. You have to basically jump into the thin part, stand at the left side of it, and then you can jump over the rocket. After jumping over it, jump up and towards the rocker launcher, and duck under the rocket while falling down into the right side.

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(0)

IanIanIan

May. 21, 2013

Under rating threshold (show) 99-4..seriously, how do you get past the very top hallway? the skinny part makes it impossible to dodge the rockets, and there's no way to run through it before the rocket gets to you. has anyone done this?

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(0)

alexburlton

May. 21, 2013

Under rating threshold (show) Last week of finals was not the time to rediscover this game...

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(0)

nadavv

May. 21, 2013

Under rating threshold (show) still stuck at 98-4.... castlevania do you have a snapshot that helps of there too?

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(0)

crocodileman94

May. 21, 2013

Under rating threshold (show) @Castlevania1995: Actually, the colour you unlock is based on the amount of columns you've completed. For example: finishing 3 different columns unlocks Purple, and finishing 7 unlocks orange. Also, the bonus columns you complete unlocks a colour that's identical to the walls, and the second one unlocks a colour that's identical to the background (invisible, that is).

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(1)

Justdave

May. 20, 2013

Under rating threshold (show) last part of 71? how the hell do you beat that?

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(-1)

x1StapleGun

May. 20, 2013

Under rating threshold (show) FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU

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(1)

Castlevania1995

May. 20, 2013

Under rating threshold (show) For those unaware, completing columns gives you new colours to choose in the settings screen. The colours are: 0-9=Dark red, 10-19=Pink, 20-29=Purple, 30-39=Blue, 40-49=Green, 50-59=Yellow, 60-69=Orange, 70-79=Brown, 80-89=White, 90-99=Dark Grey. Beating all 10 columns unlocks two additional columns filled with 100 user levels. These additional columns will likely also give colours as a reward, but I haven't beaten them yet.

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(0)

slinggunn

May. 20, 2013

Under rating threshold (show) its N without the + what do you expect

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(-1)

redrocketwestie

May. 20, 2013

Under rating threshold (show) This game lives and dies on leaderboards and recorded replays. It feels empty like this.

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(0)

clowntree

May. 20, 2013

Under rating threshold (show)

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(-5)

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