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Comments for Liferaft: Zero

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64jay64

Aug. 23, 2010

Under rating threshold (show) : ) i always just skipped the candy i didnt grab more than 2 candies

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(6)

Bulbachu

Aug. 23, 2010

Under rating threshold (show) The game starts to lag for me at crucial points. When that happens, I can't jump or grapple, and so I usually fall into a spike pit or slide all the way back down to start. This game needs a quality selection and the option to turn off the extras like blood to keep it from lagging.

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(3)

weirdguy

Aug. 23, 2010

Under rating threshold (show) For grappling, let go and press S again near the circle of influence. Keep holding as you swing with left and right and then let go of S when you want to fly. You can hit S again to grab onto another grapple point. You can use up and down to lengthen the cord, even while you're swinging, which is instrumental to the harder jumps that will send you flying pretty fast, but it's pretty challenging to manipulate the length while you're swinging. In addition, since the rope acts like a real rope, you may accidentally loosen the slack at the wrong moment and kill your momentum.

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(0)

IIAOPSW

Aug. 23, 2010

Under rating threshold (show) kinda boring after a while. clearly plot is ripped from portal (every dev does that at some point). requires some precise timing. 3/5 for not sucking.

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(3)

NeilSenna

Aug. 23, 2010

Under rating threshold (show) Nice idea, but not a fan of the controls.

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(7)

xthesaintx78

Aug. 23, 2010

Under rating threshold (show)

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(-5)

eilerm

Aug. 23, 2010

Under rating threshold (show) I've liked the jacket colors idea. BTW, I can't turn off sound for some reason.

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(2)

Minjii

Aug. 23, 2010

Under rating threshold (show) cool game

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(-2)

DainTrinity

Aug. 23, 2010

Under rating threshold (show) No one said you needed to hold up >.>

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(1)

DainTrinity

Aug. 23, 2010

Under rating threshold (show)

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(-6)

funnypiggy

Aug. 23, 2010

Under rating threshold (show) Very awesome concept, but tough controls.

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(116)

DesiredCalibur

Aug. 23, 2010

Under rating threshold (show) Looks great. Interesting gameplay, pixelated but awesome. Concept is great. Gets a 5/5 for me. Reminds me of Portal somehow :D. Also, first :).

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(1)

GhostlyGamer

Aug. 23, 2010

Under rating threshold (show) Tough controls, but solid game play, level design and pixel graphics. All we need is some API's for some badges... + this if you want to see badges.

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(4)

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