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supergamergirl01

Jul. 23, 2016

Under rating threshold (show) such boring -99999/0

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(1)

mozinu

Jul. 03, 2016

Under rating threshold (show) you cant even go to other paths

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(1)

CodyLampman

Jun. 07, 2016

Under rating threshold (show) OMGZ MI FAVRET GAEM EVAR

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(0)

somedankmemes

Mar. 07, 2016

Under rating threshold (show) 10/10 - would rate again

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(0)

somedankmemes

Mar. 07, 2016

Under rating threshold (show) 10/10 - would rate again

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(0)

Muskar

Oct. 31, 2015

Under rating threshold (show) I disagree with Ruffian Squee. I think it's a decent prototype for pathfinding. I haven't been able to make "the path finding [...] confused" in spite of testing all kinds of special scenarios. It doesn't choose the path a human would do, but it seems to choose the shortest path even though it can look weird because it prefers straight strolls. I neither think the scrolling was bad. It works good with edges, and adding further scroll effects would be for reasons of aesthetics, not convenience. Which is just how a prototype should be. Good job on this, and the best of luck with your games.

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Ruffian_Squee

Oct. 26, 2015

Under rating threshold (show) Garbage which is made obvious by the amount of effort that went in to the description. The scrolling is too choppy and the path finding gets confused easily.

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(1)

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