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The decks are wack. Why would you put earth and water cards in a wind deck? Wouldn't that make it a general deck? 1/5
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Your hit tests are off. When I drop a card somewhere, it drops it somewhere else. Like I want to upgrade earth monster and upgrades the wind monster. 1/5
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Never mind. I got lucky with getting a state 2 - 20 attack t-rex near the end.
I don't get how you can skip the egg and play a stage 1 but can't play a stage 1 on an egg, skipping basic.
Liking the game more now that I understand the rules better (and it did improve my rating of the game) but having them redone would still help.
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A few questions: 1. How the hell does an egg hurt an attacking dino? Doesn't make any sense... 2. Why can't I decide when a dino attacks? Makes it hard to keep a dino alive if it's obligated to attack at the end of the turn. That's a huge part of strategy, determining when to attack...
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Figured out hte game better with a little help from the comments.
However without an insane amount of luck once you get a state 1 up there isn't anything the opponent can really do about it.
Needs some 'balancing' cards. Also - speed it up please???
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mute button, better instructions, but good graphics, and pretty fun concept. Still, I didn't really like the game. 2/5
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Fantastic game man! Took me a really long time to figure out what was going on though. Can you add a little hover text for each card to explain what it's doing? It wasn't obvious to me how each card worked. Also, I didn't get the whole basic-stage1-stage2 progression right away. If you could speed up the game play that would be great as well - too slow right now.
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great game 5/5 the instructions should be more clear about the game, but its easy to figure out how to play it, and it gets really fun when u get it
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The more I play this, the more I like it. Gameplay is quite good once you get the hang of it. With a few modifications, this could be great. Just upped my rating to 5/5 after getting addicted despite some needed fixes.
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Ya, game is way too luck based with the one card draw thing, and it feels like the computer can change it's cards. (0_0)
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I was more impressed until i realized the computer stacks his deck for every single difficulty level... Which makes it really a game of luck. If luck is against you, you lose, if you draw right you win.
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Fun game, but it takes sooo long. Also, a mute button would be nice.
Try to speed up the gameplay overall and this could be a relaly good game.
3/5
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You should be able to draw/discard more than once per turn. Also mute option for the 'end game' music...Starting health should be lower, 40/50?
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it was interesting but the pauses were too long? i'm unsure if the card sorting ai was responsible for that. otherwise, if it weren't too random (or luck based if one should use such a term), this could be a cool dino-themed card game.
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Very great idea in perspective... unfortunately, it didn't feel like it was enough... It's a bit slow... and mostly way too random... If the amount of cards obtained per turn increased though, I'm sure the randomness would decrease to a more acceptable level... It would also be a nice touch to have the possibility of customizing your own deck... Oh... And I agree that it would be greatly appreciated if the instructions could be fixed... I feel that I may actually be missing an important thing or two from the information in there... o_o... Nice overall design though :D
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This card game needs a lot of work. With one draw per turn, the game is very slow. There aren't enough kinds of cards to make it a strategic game. The AI isn't very smart at all. Also, the instructions aren't very clear --they need to be rewritten from the player's point-of-view. I had to give it 3 stars. On the up-side, the interface is attractive and works very smoothly.
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Cool card game in the Pokemon vein, but it needs more work.
Suggestions:
Detailed instructions!!!
Make the AI complete its turns faster. Show us what cards the AI played rather than just the effects. Customizable decks. Focus more on the names of the dinos rather than the classification.
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meu irmão este jogo é bastante emocionante e facil tmbm em 0:30min conseguir chegar ao level + alto e conseguir todos os decks...
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There are some bugs in the UI (Might be involving playing mulitple games) I figured this game out thinking about putting a tutorial so others don't have to go through the frustration of figuring this game out.
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hehe adorei esse jogo muitos montros muitas gems esse jogo foi 1 dos melhores de cartas q ja joguei xD 5/5 adicionado como favorito o.o
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Detection is bad (sometimes I'd put a gem on one card and it'll go on another,) the instructions are lacking, and the wording sounds like it came out of a crappy translator.
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It's a good game but the quit button next to the end turn button is really annoying, i keep quitting while I'm ahead >< 3/5
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The instructions don't make a lot of sense about how to upgrade your critters, and that their attack strength multiplies when you do that. But once you figure that out it's pretty addictive for a card game.
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It's a great concept. But since you can't see what the computer actually plays (outside of monsters/dinosaurs) it's really frustrating to watch your side of the board die without knowing how. Also, you might want to create a tutorial explaining how the actual process of upgrading from egg to the stages works, cause I spent quite a while having the 'eggsack' power to play one, but I couldn't for whatever reason.
I like it overall, just make it more user-friendly.
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The cards are really bad...Only 3 at a time and it have to have the little symbol..It doesn't take a year to make a move or anything...2/5
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If you play a basic on an egg, you add the two cards together plus an additional 1. If you play a Stage I on a Basic, you add the cards together plus an additional 2. You can't go from Egg to Stage 1 (even though you can go from nothing to Stage 1, at a cost).
And either speed up the computer, or show the cards it is playing (sometimes I miss that it played a gem on one of its creatures, or a meteor on one of mine)