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@Xnut That's a fine idea (: I thought about including it as a mini-game during preloader in other games, but that would only make sense in games that are somehow related to planes and my games usually aren't sooo~
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That sounds like a good idea mirosurabu. Another thing that would be cool would be a speed run version where you let the game run until you crash (and then maybe calculate how many hours of flight time you would need to clock in for that to happen).
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The stats don't update because of the server where they are kept (Playtomic.com) and don't trust much to the comments, if they really crashed their name would have appeared in the "Crash Victims" high-scores. Not only that, but I can assure you they would have posted something different. But, yes, a bit more complex game was what I wanted to make in the first place (such as types of crashes, achievements, airliners etc) but due to time mebbe next time?
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This is quite a strange program to make, and it appears to not update. For me it seems to be stuck at 70,683 flights and 1 crash. The number does not change for each time I do a virtual flight and based on the comments here there are more than 1 player that have managed to make the plane crash.
Also I'd like to see a updated version of this game where you can choose different planes and airline companies and see how their statistics would compare.
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Guess you will cure a thousand people from being afraid to fly. But one poor guy will never be able to board a plane in his life after crashing here :P
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Just to update you guys, the game is programmed to produce crash once in 9 million journeys, not once in 90 million journeys, which is ACTUALLY right stat, but I somehow got the number wrong in the description. Sorry!
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There should at least be different planes each time you play just to mix it up or something even if the statistics stay the same for all of them. :P
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Stats are now properly updates (thanks Playtomic!) and apparently someone DID crash, however, the person not logged in and did not submit the score ): Why? WHY?
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The game needs to allow you to make some decisions about what you do on the plane which may affect crash rate. Things like being absurdly fat, having a screaming annoying child right next to the front of the plane, or being a terrorist who blows something up and hijacks the aircraft.
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Congradulations what? If I win a game, I don't keep playing. I want a frigging crash, and THAT should be saying "Congradulations! Your extremely lucky!"
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@BillysGames Haha, thanks! I won't be using this account for 'real games' anymore, so I figured it doesn't really matter. (:
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It's really once in 90 million flights, no point otherwise. (: I didn't test it thoroughly (cause that would be insane), but time will show, someone will eventually experience virtual death.
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Did you actually make it a 1 out of 90 million chance, or did you just say that know no one will ever think that they can win because they can't and it is impossible to crash?
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You don't have much of a choice when you're a passenger on a commercial airplane (which is one of the reasons why flight is scary :P), so that's why choice is lacking here.
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wel its kinda boring after 6 times flying maybe consider making it a game so we cna diside of its going to land or crash but b/c you worked on it i give it a 2/5