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Comments for Reach the core

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B0rnTh1sW4y

Jan. 10, 2016

Under rating threshold (show) This game is ok, but it definetly rans short in comparisson to other mining and upgrade games like Glean or Glean 2

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(3)

JavaSea

Jan. 10, 2016

Under rating threshold (show) 1 update every ~12 hours? Would play

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(3)

nothingmattered

Jan. 10, 2016

Under rating threshold (show)

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(-4)

Skew09

Jan. 10, 2016

Under rating threshold (show) Fuggin' boring!

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(-2)

penguinoid

Jan. 10, 2016

Under rating threshold (show) Suggestions: Stabilize the speedometer, it is barely legible. Clear nasties from spawn zone, it's pointlessly annoying for those trying for an achievement. Change no turbo achievement to no use of turbo, else it is unattainable if someone bought one. Also, game gets grindy really quickly, and is low-skill (afk loot is about half of active loot). Perhaps rebalance by adding more deep resources, clustering resources, and more damaging obstacles.

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(1)

solarcloud7

Jan. 10, 2016

Under rating threshold (show) thank you mmx95 for making this instead of an idle game. I'm happy to see a quality game on kongregate for a change... sorry its only rated 3.83. It should be over 4 stars.

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(3)

ryomakaze

Jan. 10, 2016

Under rating threshold (show) How do you get the "collect energy bonus after energy is over" achievement? By filling energy all the way back to full at some point?

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(3)

originmsd

Jan. 10, 2016

Under rating threshold (show) Not the first person who is stuck on the intro cut scene and can't play. =/

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(0)

JustinDark

Jan. 10, 2016

Under rating threshold (show) 5th Drill needs a serious fix. 5k base thermal and 5k and upgrade for 4th drill. 20(yes TWENTY, not 20k) base thermal for 5th drill with a laughable 5 per upgrade. There is currently no reason to even think about buying the 5th drill.

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(-2)

Omega_DarkPotato

Jan. 10, 2016

Under rating threshold (show) Lasers kill me SO MANY TIMES if only they kept spinning, it'd be fine, but when you're stopped by blocks and lasers are around? Too much!

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(-1)

cy9b

Jan. 10, 2016

Under rating threshold (show) The No turbo to the core for first time for 100 plasma is gone what the freck it gives. i have been playing for 110 days without it

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(1)

Mr_Evil666

Jan. 10, 2016

Under rating threshold (show) cant get the red planet achievement to not hit barriers. I have done it several times now but didnt get the award

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(5)

hageos

Jan. 10, 2016

Under rating threshold (show) got almost everything maxed out except candy drill, stil can make it past 700m on red planet. I will wait for patch. good game otherwise

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(0)

Xecornial

Jan. 10, 2016

Under rating threshold (show) grinding grinding ALL DAY LONG grinding grinding all day long...yesh

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(-1)

Xecornial

Jan. 10, 2016

Under rating threshold (show) how in the absolute fok am I supposed to get red and blue gems? I got one for completing a achievement but that's about it

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(0)

Thariel

Jan. 10, 2016

Under rating threshold (show) what is the goal ? i can dig and dig and never reach the core

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(0)

pjt1983

Jan. 10, 2016

Under rating threshold (show) Fairly fun, but way too grindy. It takes too many runs to make any progress, game gets dull quick.

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(2)

ihatethisfing

Jan. 10, 2016

Under rating threshold (show) how is "bonus king 2" achievement even feasible? there is SO much luck needed that i believe i have a better chance at winning the powerball jackpot. please re-think it.....i give up. it's the last achievement i need now that the hard mode is gone.

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(20)

Swordkirby9999

Jan. 10, 2016

Under rating threshold (show) Game is starting to feel a bit grindy. I dont feel like the upgrades I get do a whole lot in terms of adding progress, though I may just be spreading them out too much

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(0)

TheLarethian

Jan. 10, 2016

Under rating threshold (show) Are you kidding me? I didn't buy Turbo to get Maniac, spent days, today finally reached the core AND YOU REMOVED MANIAC?!? Are you kidding me?

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(3)

Chichie

Jan. 10, 2016

Under rating threshold (show) Great Game! Few teething troubles like everyone says, but brilliant how responsive the developers are being about listening to the comments (doesn't always happen) and loving th concept and most aspects of gameplay!

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(2)

hyperhound

Jan. 10, 2016

Under rating threshold (show) if this planet only takes 3,000 feet to get to the center and its 6,000 feet across then its tiny because mount everest is 29,000 feet high

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(-1)

weezyfosheezy

Jan. 10, 2016

Under rating threshold (show) what are barriers? I am on the red planet and miss all the orange dots it is not enough

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(2)

Silencian

Jan. 10, 2016

Under rating threshold (show) Every challenge completed. I'm sad the candy drill doesn't have a unique effect to go with its bizarre upgrade costs.

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(3)

Deftpunk79

Jan. 10, 2016

Under rating threshold (show) Agile red wasn't that bad. I can't manage to get the 700m with no bug hits

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(0)

DarkBrony666

Jan. 10, 2016

Under rating threshold (show) not bad i really liked this game.

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(0)

kolumax

Jan. 10, 2016

Under rating threshold (show) Somehow, the Hull5-Drill5-Engine5-Turbo4 configuration made me think of Lagann, and the game became instantly more entertaining.

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(1)

Zorento

Jan. 10, 2016

Under rating threshold (show) drop some achievement motherload! :D

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(0)

MrAlb

Jan. 10, 2016

Under rating threshold (show) Has anybody actually managed 'Agile Red' achievement?

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(0)

sinnick

Jan. 10, 2016

Under rating threshold (show) This about being consistent with colors. Gold is good in the middle, but bad near the end. Gray is both good and bad in the beginning.

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(4)

Goldcardgames

Jan. 10, 2016

Under rating threshold (show) I don't understand how bombs deal thermal damage but lazers don't.

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(1)

chitzk0i

Jan. 10, 2016

Under rating threshold (show) The player should be closer to the top of the screen so you can actually react to bonuses showing up. Also, I wish I could sell green gems for cash.

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(3)

Kyo_Kusan

Jan. 10, 2016

Under rating threshold (show) nvm I got it.

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(-2)

blueboy0807

Jan. 10, 2016

Under rating threshold (show)

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(-3)

epicpie375

Jan. 10, 2016

Under rating threshold (show) That time in the beginning of the game where you completely forget the energy meter...

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(1)

ZSuttonPhoto

Jan. 10, 2016

Under rating threshold (show) How quickly this game becomes a complete pain to play. Eventually, all the resources you've been collecting are obsolete, so it takes you a minute and a half to get maybe 4 or 5 Black/Blue gems. Grinding only increases as the game goes on.

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(15)

Kyo_Kusan

Jan. 10, 2016

Under rating threshold (show) Continual boost with the fastest combination of parts and I still can't reach 500m in 30s.

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(1)

pumpkin5872_GMT

Jan. 10, 2016

Under rating threshold (show) -_- too hard, slow progress so...i rate...1/5 stars g'day now

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(2)

NomadEXP

Jan. 10, 2016

Under rating threshold (show) No Motherload

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(0)

Scherazade

Jan. 10, 2016

Under rating threshold (show) What is the goal of red? Now that I have the candy drill there seems nothing more to be done.

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(0)

EricFleet

Jan. 10, 2016

Under rating threshold (show) They really just need to start banning accounts where the high score is just impossible.

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(3)

kngspam

Jan. 10, 2016

Under rating threshold (show) progress is WAY too slow 1/5

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(3)

Alimando

Jan. 10, 2016

Under rating threshold (show) Why does this flash game need 1000MB? Yes you read right over 1GB of memory. Every time you digg down later in the game. No wonder it laggs! Besides that good miner, long play, gets boring after an hour.

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(3)

MrAlb

Jan. 10, 2016

Under rating threshold (show) Hard mode removed....Just as I have done it!

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(0)

dirtdog249

Jan. 10, 2016

Under rating threshold (show) just another grinding game

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(3)

CarterVM

Jan. 10, 2016

Under rating threshold (show) The multi-lateral upgrade system formed from the technologies and the improvable parts helps to make decisions of what to focus on more interesting and to make more individual actions feel rewarding. By far the biggest stumbling block here is the upgrades. By mid-game it takes far too long to buy any upgrades of note and the upgrades do far too little. The way the costs increase exponentially and the bonuses remain on a linear curve lends to late-game grindfests reminiscent of Korean mmo's from 2004, and on top of that the costs start out high. you could safely cut every price in the game in half and it would still feel like a slog. Higher-tier upgrades need to do more to feel worth it. Either they need to give greater bonuses or cap with special abilities or something to make the collection feel worthwhile. In aggregate, it shows potential, but it's just too slow to make the player's efforts feel validated.

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(2)

Itzztatu

Jan. 10, 2016

Under rating threshold (show)

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(-3)

plateplatinum

Jan. 10, 2016

Under rating threshold (show) The endgame grind is really rather tedious. I think it'd work better if the endgame gear didn't require ten, then thirty, then more and more plasma, given that it starts off lacking a lot of the advantages or with weaker stats than the tier immediately below it. I'd say either drop the price or make the rewards for what we spend larger.

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(5)

gedanken_welten

Jan. 10, 2016

Under rating threshold (show) Free the nipples! ...no wait... FREE THE MEGABYTES!!

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(3)

ruushko

Jan. 10, 2016

Under rating threshold (show) why cant i always keep the quality on low =/

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(0)

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