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Comments for Pixels Filling Squares 3.0

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kingsize13

Mar. 13, 2018

Under rating threshold (show) boys game runs out of memory... it didnt auto save so i lost 2 times my progress... am i doing something wrong?

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(0)

gun3241

Mar. 13, 2018

Under rating threshold (show) Apologize if I'm missing something. Possible Bug: Unlocked AutoCast with Gen 1 Hack reduction -500, so I can manually cast at 500, but AutoCast doesn't register this upgrade (since I left energy max at 1000, it doesn't cast)

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(3)

brandon224

Mar. 13, 2018

Under rating threshold (show) Why am I sooo into watching squares fill up? Why do I love watching one order of magnitude affect another? Why did you know this about me? Why did you create a new one each time I broke the addiction to the last one? How are you in my head!?! Am I going mad?!?!? btw - 5/5, greatgame mate!

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(2)

agentbullvi

Mar. 13, 2018

Under rating threshold (show)

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(-3)

ISoulreaverI

Mar. 13, 2018

Under rating threshold (show) Save File Import from pixels DX isnt working (unless Im doing it wrong), in Pixels DX I go to the Export Savefile option, generate my export Code, and then paste the entire Export code (Ctrl+A, Ctrl+C) into Pixels 3 Import screen (Ctrl+A, Ctrl+V), and click Import. Clicking Import boots me out of the Import menu and back to the Settings menu, but if I back out of that back to the game, nothing will have changed and I am still on my regular Pixels 3 save

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(5)

HiAmCat

Mar. 13, 2018

Under rating threshold (show) give dem spells tooltips. TY

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(43)

Developer response from Moczan

Done!

gotoxy

Mar. 13, 2018

Under rating threshold (show) Hey Moczan, thanks again for a new version of pixel filling squares. I was a big fan of the first and the 2. Do you think you could add the buy button for each type of square on the same page cuz having to switch from the number to the left is sometime tedious. Thx and continue the good work!

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(-1)

Stovilla

Mar. 13, 2018

Under rating threshold (show)

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(-3)

Zanhoshi

Mar. 12, 2018

Under rating threshold (show) Game didn't save and I lost all progress.

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(3)

heu3becthbiu

Mar. 12, 2018

Under rating threshold (show) Out of memory. If you are the developer of this content, try allocating more memory to your WebGL build in the WebGL player settings.

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(2)

Slothrop

Mar. 12, 2018

Under rating threshold (show) the prestige button in the lower left corner of the main screen needs a line around it to make it clearer that it is a button. Wspaniala gra!

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(7)

Xerc15

Mar. 12, 2018

Under rating threshold (show) Also, a total pixels per second (the combined amount of all tiers or colors). I know this was suggested for the previous game.

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(88)

Xerc15

Mar. 12, 2018

Under rating threshold (show) I don't know how important this is, but any way to indicate when a lower tier fills past the displayed maximum? For instance, if I have 10 pink squares that means I should have 1000 white squares (or 10 sets of 10x10 white squares). When I'm looking at the white squares, only one set of 10x10 will fill up visually, the rest filling up happens "off screen". What if when when set of white squares filled up, that set moved to the left, revealing the next set of white squares to fill? Or, (if that's too CPU intensive or might look bad at really high filling rates) what if a slightly darker shade filled in over the normal white shade, then another layer of the normal white shade, the two shades alternating until the actual maximum limit is reached? Something to visualize the filling of lower tier squares to the actual maximum.

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(1)

Developer response from Moczan

I'm working on adding some more ways to show data, including current/max fill, thanks for suggestions!

lalamen

Mar. 12, 2018

Under rating threshold (show) Out of memory. If you are the developer of this content, try allocating more memory to your WebGL build in the WebGL player settings.

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(42)

Developer response from Moczan

I'm aware of the issue, it seems to only happen in specific cases, but I think the reports helped me narrow it down enough to fix it, this is my top priority right now.

Darmick

Mar. 12, 2018

Under rating threshold (show) Can we import from DX?

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(0)

duongchidat02

Mar. 12, 2018

Under rating threshold (show) how to play unity game?

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(0)

MeIMe54

Mar. 12, 2018

Under rating threshold (show) It's back and even better than before

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(12)

oaktrees

Mar. 12, 2018

Under rating threshold (show) Wasn't expecting this 5/5 pretty nice idle

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(0)

AndrewD229

Mar. 12, 2018

Under rating threshold (show) keeep getting out of memory errors

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(13)

bobby1376

Mar. 12, 2018

Under rating threshold (show) honestly not bad

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(4)

Dark_Zhiro

Mar. 12, 2018

Under rating threshold (show)

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(-10)

Developer response from Moczan

This is a sequel to the previous two games. While the beginning looks similar, it gets different the deeper you go.

badmood91

Mar. 12, 2018

Under rating threshold (show) GJ

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(1)

msconfig32

Mar. 12, 2018

Under rating threshold (show) GG

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(-2)

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