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The Challenge with Boost Hack gives 6 times income is complete without reward when we have the Boost Hack gives 10 times income unlocked. (It overwrites it). So change this that this wasn't a challenge without reward! Like that it stacks and gives 60 times income. Also why i am capped at 9 with 5 blocks and Increase Limit Button doesn't work anymore. I reach the cap WITHOUT offline boost AND Boosthack in few seconds. Cap needs really to be increased.
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so sitll saying but game needs cancel for challenge if taken by accident one you didnt mean to ...funny few extra days idle mode as I started 2nd row 1 instead of first row 2nd I thought was selected but wasnt and couldnt find any way to cancel it
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For anyone stuck: The rightmost challenge cannot be done yet. Start on the 2nd row, if you have Tier 3 complete they're quite doable, and they let you progress through Tier 4.
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In the same boat as everyone else. Tier 3 prestige is finished, but progress in tier 4 is incredibly slow. Did the first set of challenges without much difficulty, the 2nd set had challenges that were impossible to complete. 350 gen 1? Am I missing an entire set of upgrades or something?
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I don't understand, I lost my save (I missed something like 8 to 10 prestige point to fill the last prestige point of Tier 3) but I got 10 hours of offline boost, like the game was counting my time offline, but still deleted my save... Can you do something or should I go to another idle game? I obviously did not exported my save.
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Is it normal that I lost my save? Was almost done with filling all prestige 3.... Is it from the update? Damn it took some time to get there. I have to drop the game.
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Please continue to update the game. Its getting better every week. Sorry for the rude comments about the balance of the game from other players, they don't seem to understand that it's not complete yet.
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Just hit level 9 zoom. Max zoom. Increase limit button does nothing, limit spell disabled. And I have so much production, I don't even see it fill. And I'm left wondering, what's the point? Challenges give far more bonus than most upgrades, except for the (now-overpowered) upgrades that increase base production. Nothing to grind for really. Beautiful idea for a game (especially if the view had always shown us the max zoom slowly filling, instead of the first square of the current zoom), but the balance just isn't there. Thanks for a fun few weeks though.
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It would be useful to have a little list of all the bonus effects we have. Digging through the prestiges and challenges to find out how many levels are needed for what bonus etc feels a bit clunky.
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With the new update we need to increase max limit because very quickly you fill up everything up to tier 9 faster than you can collect so you can't progress anymore.
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Much of the appeal of this game is watching pixels slowly filling squares. But when we're upgrading lower levels, we're just looking at a full square that occasionally flashes. It would be great if it always displayed the top-level pixels, with the color matching the level we've selected from the bar on the left.
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Whoever downvoted Insane_Insomniac should feel bad about how wrong they are. There IS a cap on the amount of refills/second, and increasing your limit is extremely helpful, especially on the Gen1/2 only challenges where you wouldn't normally consider expanding to Zoom 6.
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Love the game so far. Please make it an app (android ;) )
Keep up the good work. Hope this gets achievements soon as well!
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i just stopped playing, there is no point any more since it takes forever to get 1 point let alone 20 for next upgrade
Ill just not play again until the upgrades at tier3 - tier 4 are made cheaper
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that limit disabled challenge is a pain in the ass since you can only have the grid fill so many times per second no matter what so you have to keep idling for limit hacks...and even offline time/boost hack does nothing cause of that hard limit on fills per second
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The fact that I lose all my bank if my page reload is absurd. Hours of progress lost because of a missclick on a weblink.
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You know Moczan, for a guy who made an idle game based around spreadsheets, you aren't really all that great with this whole 'math' thing are you? Just saying, because balancing a game like this by trial and error is going to take a LONG time.
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It doesn't make sense that locked prestige upgrades don't show their descriptions. You can just spend your points to see what things do and then do a skill reset.
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A minimalist game that doesn't run when the window is minimized, great. So my options are to leave the game pulled up for week so I can advance a tiny amount, or give this unbalanced crap 1 star and find something else to spend my time on...
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Reached tier 4, and saving for the first upgrade. The only sort of progression I'm getting at this point is when using the energy & offline boost at the same time.
Getting 300 Gen1's is hard even without the challenge-modifiers, same goes for getting 250 Gen2's. Hope there's some rebalancing in the future, I've seen some useful critiques in the comments.
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could little chnage be added: whne zoom is not selected it autocollects if autocolleect is set instead of auto increase limit
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A much larger energy bar - even an infinite capacity one at some point - might help. Giving the offline bonus twice, three times or even 4X the power it has now might help. Experiment. Everything is really in Beta, right?Try pushing the perks, and see what happens. Otherwise you're going to lose most of us. Again.
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300 Gen 1 challenge is turning out to be pretty much impossible. I'm on tier 3, with 2 upgrades to go before even STARTING tier 4. And since nothing is actually in balance in this game, there is nothing to look forwards to. I thought maybe you would sub challenges to help with progress lock, but you are way, way, way to shy about adding perks to the game. Baby it's a lock down. It's not fun being locked down!
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reached tier 4, got the first upgade and i cant really move anymore, challenges left are way out my reach, needs a boost since im ground to a halt
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Graphics is awful.. i had to zoom in to get this to play on my 1960x1080 screen!! and even then.. its horrible quality!
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The challenge grid is interesting because there are different ways to reach the specific square with the reward that you want. Some may be easy but slow, others may be quick but annoying, but the player gets to make choices. It's the exact reason why the prestige grid is terrible - you have to unlock EVERYTHING in a tier before you can allocate points to the next one. Everyone with 260 skill points will have them allocated to the exact same skills, it's boring. Pixels Filling Squares 1 got this right - you could invest heavily in benefits for active players, for really long runs, or really short runs. Give us some choices of what to put points into for different playstyles!
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Maybe I missed it, but is there no offline generation? I notice there's a offline earnings multiplier, but it resets itself to full time and there's no offline earnings regardless. Am I missing something?
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A little tip for those at tier 3 and beyond: keep increasing the limit. If you've done the challenge that 10% income from manual clicking does help. It's still slow, but slightly less so.