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It seems this game has some problem with the savefile import. Also, I googled about auto collect, but still I don't get how it sould work. It seems that only the zoomed generator auto collect the pixels, the other generators never increase unless you zoom them. It seems to me really strange. The minor generators doesn't collect anything. You can say the zoomed generator is the sum of the minor generators collect, but why in the world I can't buy anything in the minor? If I'm on the 5th generator, and it collect the sum of 1st-2nd-3rd-4th, why I can't buy the minor?
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After a few days you quickly reach a point where you are leaving the game running overnight and coming back with not enough prestige to unlock a single upgrade. There's little point prestiging for "one more bonus" as the bonuses individually don't really make that much of a difference to your income specifically once you're looking at some of the T3 bonuses, costing 10 prestige each, which offer to give you like 1 extra generator on restart. It simply isn't worth it. You end up just standing completely still with no way to advance further and leaving the game running for 10+ hours buys you a single generator. I love the concept of rthis, but I feel like either you "win" after a day or two, or it slows down so much at that point that if there is any content beyond it, I'll never see it.
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The best part of this game is watching squares fill in slowly, or not so slowly.
But if you are collecting at less than your maximum zoom you'll spend most of the time looking at a filled in grid while the invisible cubes on the next level complete.
It would be much cooler if you saw the highest zoom unlocked all the time, but could set what tier of shapes were getting collected.
Like, it's most efficient for me to collect triangles right now, but I'd rather be watching star tier.
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If game doesn't load: This happened to me. Clearing cache didn't help. Then I restarted Firefox in "Safe Mode" (no extensions) and it fixed it.
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i'm at prestige point 292, i'm trying to get 200 pcs of generator II.. but Tier 4 skills is 2 prestige points away :(
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yeah game not loading here too for couple of days just a blue screen here though, kinda like its stopped loading at about 75-80%
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A few points of feedback/clarification.
1) It seems that when I activate the Offline Mode bonus and close the browser its not actually accumulating pixels. I have 5 hours of offline time to use and when I activated it and closed the browser window and came back two hours later the button was then turned off and my time was still at just over the 5 hour mark.
2) As others have mentioned the prestige workflow is a bit off but just wanted to reiterate that here as well.
3) The game does seem to plateau at the third tier of upgrades which does make it for a less enjoyable
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Challenges are fun, but the bonuses aren't worth much. 10% for manually collecting isn't worth it. Another gigantic prestige wall around the 235 mark. I genuinely appreciate the amount of work you're putting in, but the updates feel more like bandaids rather than getting to the root of the problem
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Dude, you can unlock generator VI, but you can't upgrade it. And as said below, while you reach this point it take forever to get a prestige point, you can hardly complete tier 4 and then.... well, that it.
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Offline time is still off by a significant amount; thank you for the bonus time;10 min -> 1 min should be the min gain since it is a 5x multiplier which would be 5mins per min gained on the offline time boost.
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At first I thought this game was dumb. But I've let it run idly for a few days and stopped and came back to the game for the third time now. I think I really like it! One thing, though, that I'd love: Showing the value for pixels per second per pixel spent on the next purchase (as in if the next gen1 costs 10000 pixels and generates 1000 pixels per second, then it's 10000/1000 = 10 pixels per pixel per second) so we can see what the most economical next choice is. Thanks for the awesome game! I've given it 5 stars, and I sincerely hope you continue to make idle/incremental games!
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I found a good way for faster production. Using offline production along with the boost hack works quite well. Using offline production still allows the boost hack to last a minute, but it ups the income by 25x (5x5) before completing the third challenge, and by 30x (5x6) after completion of the third challenge.
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wtf, it requires 1E13 to get from prestige 9 to 10, while getting tier 4.. How many would that be until prestige 20 to have the first skill of tier 4 :(
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Maybe instead of only getting time added for offline boost you could have time added for every second the boost is turned off while gaining it at the same rate as you currently gain it offline. This would alleviate some of the complaints about how slowly you gain boost and wouldn't really effect the game too much.
Otherwise either:
1) remove the boost all together and make the game faster
2) drastically change how fast you gain offline boost timer
3) quit while your ahead
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I coulda played some old DS games and beat them before I ever reached prestige 4. Kinda wishing I had. Plateau? More like a flying effing castle!
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Thanks for the updates. Nice to play again. Gens (by level) still seem out of balance. I understand Gen 1 should be lower, but it seems way too low. And Gen 3 is about half a magnitude less output than Gen 2 for comparable costs. Thanks again.
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Once again, you clearly refuse to listen to your community about offline production. We only gain 1/12th of our actual time spent offline back when we come back online, which means you're trying to force people to leave their computers on overnight or simply neglect sleep. NEITHER ONE OF THOSE IS A GOOD THING. Leaving your computer on overnight exposes the parts to excessive wear and costs money to fix when the computer gets worn down too much. I don't think I need to go into why sleep neglect is a problem. You're promoting unhealthy behavior - both for computers and the people playing your game. Fix the issue, because as it stands, your game is both a mental and physical health hazard.
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@Moczan The game is blurry on HiDPI screens (e.g. retina MacBooks). It looks like you switched from Flash to HTML5 for this game. I believe it should be a pretty easy fix to make this look right. I ran into this problem recently and fixed it using this reference:
https://www.html5rocks.com/en/tutorials/canvas/hidpi/
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It would be really nice if the game remembered what Zoom level I'm on, and that auto-collect is turned on, when I re-load it. Thanks!
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One more balance suggestion: Gens 2-4 all produce around the same amount (with the same pixels invested in upgrading them). Gen 1 produces far less. If Gen 1 doubled every 25 levels, instead of every 50 levels, it would probably be balanced with Gens 2-4. (Gen 5 also produces far less because it doesn't have a doubling ability, at least, not that I've seen yet.)
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Really slowing down at the very end of Teir 3. Part of the reason is Gen5 doesn't have a "Doubles every 25 you buy." If you added that in Teir 3 (perhaps in place of one of the "Free Gen 5" upgrades, which are too small to be impactful), that could help a lot.