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the only real issue i have is that i can't tab away from this if i want to build up points/pixels. The moment i go to watch some silly cat video, it won't build up pixels...but it WILL eat my offline-timer
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I think you made prestige points only increment once per collection, so it can overflow and then collect another point each time you collect till it catches up.
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People are starting to hate the game because the upgrades end up becoming really expensive and aren't the best when applying it in the game. Maybe in the beginning, but garbage later. Another is that some people (like me) started playing this on day 1, opened that game one day and lost all their data. Losing data can/will cause a person to hate the game.
I've made several balance changes, including boost from 5% to 20% income boost per prestige point, while also lowering the pixel threshold per prestige point, the overall progression should be much better now. I've also added save import/export for people who have cookies disabled for the game.
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Teh 1k energy for upgrade feels too over powered.. i have now unlucked level 7 and i yet wait long time for level 4 generators to upgrade 1 by 1..
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If you think the game slowed down, click on Prestige in the lower left corner and then prestige button in the lower right side, get points to spend to speed up stuff.
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You should remove the apostrophe from all the possessive 'its' in the perk descriptions. "It's" means "it is" and nothing else.
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Not sure why people hate this game so much. I mean pixels are filling the squares which is what I signed up for. I wasn't really expecting dragons and a 3 hour story mode but whatever. Also there's a bug which says I need 0 pixels for another prestige point
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the progression gets really slow after 60 i have cca. prestige points :( I think it was much better, if the prestige points gave more %, or we would get them easier... so the game's gotten really boring after a few hours, but nice try anyway
There are a lot of changes to the game, you could consider it a sequel, written in new technology and with every mechanic in game reworked in some shape of form.
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gen1 may get other powerfull stuff later, but i just see a hard nerf now and I dont notice that i need fewer pixels for prestige points now like it says in the patch notes
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Gen 1 nerfed "a bit" in patchnotes. Yeah right "a bit" my Gen 1 gain after reloading the page went from over700 000 Pixels/s to 11 000 Pixels/s.
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After a very short while the progress becomes very slow... I have spent about 70 prestige points, and getting to generator 2 really is a lot faster, but to get generator 4, it isn't. Am I doing something wrong?
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T3 upgrade giving one additional gen V and one additional gen IV doesn't work for me chrome v60.0.3112.113 points giving gen II and gen III works
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Definitely still balance problems; after mid-way through tier 2 the game starts slowing down like crazy. Dev, I really think you should start graphing growth curves and running some number. If you don't know how to make the math work, look it up on some forums online. It's a cool game but right now it's failing imo to maintain sufficient interest because the balance is significantly off.
After yesterday's patch, more players progressed smoothly through Tier 2 in a matter of few hours, this is more or less what I planned for that stage of the game with Tier 3 bonuses giving some way to even further increase income.
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the offline boost doesn't count up. I imported a save from the first game, had 8 hours, spent 5 hours and now it's not going up anymore when i'm offline.
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well, lost all my data. Back to square one after gaining 60 (almost 79 if i did a reset). Game froze, and when opened again, lost all data. Was a great game. Going to stop since lost my data on it. :(
You actually can, just hit collect few more times to get your points! (It's a know bug to the way it display points, but you are not losing anything, I will be fixing it soon)
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The gen 1 hack I wish was a gen hack. Depending on what generator you selected that should be the one that gets the +1. Also doing this means that of course it would take more energy to get the higher generators but have it at a reasonable price. Not like Gen 1 is 200 energy and than it jumps to 2000 for the generation 2
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The only thing that this game's need is an reward that gives after every prestige. Without that game will just continue on getting slower. (for example: each prestige gives you permanent generators I,II,III etc.)
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Something has gone very wrong. This simple game eats system resources like nobody's business. Itself and all the other things I have running are slowed down dramatically while it runs. The old version didn't have this problem.
This is really troubling, I've tested the game on several machines and never got even 1% CPU usage during development. Could you send me your specs (operating system, browser, CPU) on private message?
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Broke Game. I purchased the T2 Prestige that increased my starting Generator I's by a total of 10 and now I'm producing so fast it wont let me use the first Increase Limit button.
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I don't like how the filling of squares isn't smooth anymore. It's only redrawn a handful of times a second now. The smooth animation is what I liked about the game.
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The bug also applies to AUTO-COLLECT, which ever generator level hits it's limit first is collected but resources for other levels are lost and the progress reset
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GLITCH - when you click COLLECT on a generator level you recover the resources of the current generator, but the resources of the other levels are lost and their progress is reset
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Same problem with last version. Prestige gain isn't smooth enough. Bit too fast at first, and way, way to slow as you progress.
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To even look at t3, you need 110 prestige points. With progression being how it is, it seems as if it'll take me a few days to get to that point, where it took me an hour to get to t2. The progression seems a little stiff after a little bit. Energy right now is pretty useless. I assume, though, that the point of the 5% thing is to chain each layer of squares and collect in one fell swoop? Because while that seems like a good idea, the square costs for each generator will undoubtedly outweigh any usefulness that the additional 5% each collect will grant them, especially considering the benefit per cost. Additional 1st gens would only be useful once we got bonuses for, say, each 25. Otherwise, I'll be avoiding those until I need to complete t2 upgrades.
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what happend with the multiplication when you hit a certain amount of generators. to slow progress now compared to what it used to be.
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Played yesterday, got halfway through tier 2 prestige upgrades. Realized import button goes to the original game so I go to it and import my old stuff. Click the import button and it removes all of the progress I've made, but gives me 10 hours of 5x income...
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Gen 1 hack is very weak but it's not entirely useless. At some point you don't want to keep increasing your limit because it would take ages to fill up. Might as well use that energy for a teeny tiny token boost