Under rating threshold (hideshow)
Auto-prestige seems to override turning off random rewards. If I turn auto-prestige on and random rewards off, it picks random rewards for me anyway.
Under rating threshold (hideshow)
I beat the first run...and then got a garbage reward, and the chance to do the exact same thing except the most minor of differences given by the garbage reward. This isn't fun.
Under rating threshold (hideshow)
I really need tooltips for stuff, more context.
"100" shown, but not the effect, "(!)" looked even more like a tooltip indicator but also does nothing (it's just 'this bonus just changed from the most recent prestige').
First few prestiges I did not remember the rune order, so I was picking basically bonus to a "random" rune, as the prestige screen doesn't give you any context (later you can at least see previous picked bonuses, even if that's only moderately useful).
Under rating threshold (hideshow)
Only good strategy:
1. autoclicker
2. For some time, ash runes takes time, so max ash rune and then go for fire which earns more (invest some +% to fire). This way you can shrink going to 300 to 80, then you leave autoclicker on ASH.
3. When you feel like you're step away from higher prestige tier, turn off AUTO and have upgrade system NEXT. And manual reward. You get much higher boost and you can pick huge cost discount for rune.
4. Don't go higher runes, if lesser runes runs are still slow. My fast runs are 400 ASH, rerolled to 170% fire.
5. Good game for few days. Gets extremly repetitive. No smart automation. If you want atleast some progress, it's IDLE at all. MAX systém of slow increase is total FK*P. With autoclicker going to 350 ASH takes 65-70 of lesser runes. So you literally make 7x more rolls in comparison with "off the screen idle playing". Worshipers doesn't make any sense from math perspective. If you have 100, you will get to 70%, if 1000, 90% for longer run.
Under rating threshold (hideshow)
Final rating:
1. Fun in the beginning, painful in mid-game, trivial and boring towards end game
2. Direct cause for 1.: Runes 6-10 scale badly, both in cost and income. The first five always give better income. You'd need to change income and/or cost of runes 6-10 to adjust for a smoother progress.
Also, this makes the game extremely grind and very not fun.
3. Also a reason for bad progress: More difficult runs give waaaaay too little of a bonus. The only reason for longer runs are bonuses unavailable on lower difficulty.
4. "More starting Mana" is complete and utter bullshit, ignore!
5. There's a serious bug: When choosing rewards (both when prestiging as well as when ending a run) you can click and collect the reward multiple times if you're fast enough. I managed to get up to 5 clicks in (!!!!!)
All in all 3/5 for short-term fun and then forget about it.
With some updates and more content (a new prestiging layer, more runes etc.) it could be better.
Under rating threshold (hideshow)
Importing my save isn't working. The game doesn't seem to save by itself at all, despite me never clearing my browser cache.
Under rating threshold (hideshow)
It would be grat to have timer for each roune, when you have "NEXT" setting on. Good to know how long it will take to have an upgrade.
Under rating threshold (hideshow)
There are some serious scaling issues... 400 Nature Runes is a breeze, 500 Nature Runes would take weeks, and the bonuses do not help.
Under rating threshold (hideshow)
Ok, this random modifier per run needs work. I'm being offered a run that has Earth 187% income and Earth 77% income.
So.... yeah.
Under rating threshold (hideshow)
not great that higher runs give a debuff to prestige bonuses. Like what's the point of giving me a boost at the end of a run if the next run all of my prestiges will be halved anyways?
Aside from that, game is suspiciously similar to "Idle Game 1." Maybe having an "inspired by" message would be good, to at least credit the game that you're taking ideas from.
Under rating threshold (hideshow)
The longer you've played the game, the longer it takes for it to load when you return. Currently up to at least a minute, so I think it's time to stop.
Under rating threshold (hideshow)
The game is quite fun at first and the progression is ok. Later on the bonuses are off.
For higher tier runs you only get a 50-100% higher reward - yet you need WAY longer to complete.
Right now I'm at 30k% cost and income porstige bonus.
I can get to 300 Ash runes in 4 minutes. 400 Nature (+50% reward) already takes 30 minutes. And 500 Nature runes (+100% reward) takes an overnight run - at least 12++ hours.
How are you supposed to reach even higher tiers without grinding for weeks? The rewards for higher tiers are just too low - or the cost increase of higher runes too high. Kills all progress and fun.
Also, some of the bonuses are utterly useless, e.g. the "starting mana" - one run may increase my starting mana by some 2000. But my starting runes already give an income of several tens of thousands of mana per second. So the bonus saves me nothing.
Under rating threshold (hideshow)
one important thing to realise is that uneven runs are more easy as even runs. so run001 (200occult) is more easy as run 000 (200 light) and 300 ash is more easy as 300 occult etc.
Once you find this, the game progress much more smooth.
Under rating threshold (hideshow)
@BOINKY when you finish a run and can choose a new bonus, theres a button in the corner that says "bonuses" and will show you all the end run bonuses you've chosen so far.
Under rating threshold (hideshow)
@pirro with random rewards being off it just constantly picks the "rng bad? add +x to all numbers" instead of choosing 1 of the 3 options.
Under rating threshold (hideshow)
Oh, also... don't start a level 2 run before you've done a good amount of lvl 1 runs (just click "reroll easier runs" to start another 200 light runes run
Under rating threshold (hideshow)
@fernando123asd The trick is to Prestige as quickly as you can, and for a long time on 50 magic runes only. However, i have a feeling i need to start every new run by unlocking the first 3 runes, until i get the auto magic rune; i think i get it quicker by having 3 runes started than when i only run the magic rune one.
Under rating threshold (hideshow)
I've completed tier 2 with 325% income, 300% cost and 2250% magic runes and it takes ~1.5h. This may be a reference on when to try tier 2. However the reward of tier 2 is just the twice of tier 1 and unlocks fire rune %, this is too low and frustrating.
Under rating threshold (hideshow)
How did people progress so fast? Was there some kind of nerf? "magic rune income upgrade" so far I never seen this option, and to me the start bonus is just 200 mana, not 600. Also, the beginning is soo slow, just waiting to get the first 50 magic runes takes forever by not buy any other runes.
Under rating threshold (hideshow)
Tip: get +, - and auto buy for each rune then turn on automation either for all or next depending where you are and just let this run with auto buy. worship only helps early each run.
Under rating threshold (hideshow)
@Kleiner144 Maybe because you cannot get from Prestige150 to 200 anymore? (the Final Goal never has an auto prestige option)
Under rating threshold (hideshow)
Why not just keep auto prestige mode active by default? It won't do anything if you dont have an auto-prestige milestone set
Under rating threshold (hideshow)
@yellowfellow50 No, starting runes only make you gain mana from the start onward. So you don't have to click a rune to get started anymore