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should have a "skip" button so we can actually skip through the 'product of, animation of and the freaking intro... who cares?!
Does anyone actually read all the stuff anyway? and the missions are way too short and way too easy...
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Not bad once you get going but frustrating as hell, especially during the buildup phase. The enemy barely finishes a building and already has a bunch of units heading for you. The hotkeys suck, and the complete lack of any que whatsoever makes this game more of a pain in the ass than a game. 2/5
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well damn....way too short. Fun trying to balance what you need against what the computer uses. If you have no AA defense, you're screwed though.
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Dang that sucks :( I was really hoping for a part 2 for quite some time now, oh well as long as Mofunzone can hurry up :P
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this has been out years before age of war.. this was made by same guy who created sonny. Krin sold the rights to Mofunzone.com and cannot develop anymore crimson warfare games.
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A good concept, but I wish there was queuing of soldiers, tanks, etc. It would also be nice if you could use money to upgrade yourself between levels, or replay levels to make yourself stronger.
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9th!
i used to always play this game before it was on kongregate when it first came out now its boring since i killed the white marker people about 7 times and beat campaign
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not bad...it's a bit too short...and way too easy...no strategy necessary, just spam snipers out of two war factories and upgrade them as you are able
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the troop str and resistance lvls are waaaay off. lvl 3 is extremely hard in my opinion strictly for the fact that the enemy produces an endless line of tanks (that are stronger than you own) and your defense turrets target only the infantry. not to mention if u spam tanks at them ur bound to run out of money even if u upgrade ur resource building 2 or 3 times. for the second edition, if there will be one, make the troops permanetly upgradable, tone down the difficulty just a slight notch and improve the defense systems. 2/5