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Comments for Finders Seekers

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skill34

Nov. 13, 2010

Under rating threshold (show) Finally a good adventure game from Mofunzone. These puzzles are real head scratchers I spent 2 hours on it.

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(0)

vampirefastcode

Oct. 10, 2010

Under rating threshold (show) somewhere in england while driving on the right side of the road with a car where the driver seat is on the left side

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(50)

suvius4

Oct. 10, 2010

Under rating threshold (show) lol swick swick.

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(2)

sysy

Sep. 24, 2010

Under rating threshold (show) Top right link splats the game. I love having flash not open a new tab. Thanks.

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(0)

jirayha

Sep. 20, 2010

Under rating threshold (show) 53:53 :'(

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(0)

L0tech51

Sep. 19, 2010

Under rating threshold (show) I never would have noticed the one star blinking oddly (scroll). Especially with the Casseopeia star being so blatant, the attention to detail for that one puzzle was pretty disparate from the rest of the game. Lodestone was another sticking point for me, too. The HUGE zones for the arrows were annoying, I went up & down the ladder a few dozen times by accident looking for the last plaque. Great game though, can't wait for part II. Nice work!

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(3)

Frungi

Sep. 19, 2010

Under rating threshold (show) ProfessorPeewee: After you place the lodestone, you can use your compass in that room. You have to put the North key in the thing pointing in the same direction your compass says North is, etc.

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(0)

ProfessorPeewee

Sep. 19, 2010

Under rating threshold (show) Why do the keys go where they do in the compass? The lodestone and compass don't seem to give any indication, I had to use the walkthrough...

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(0)

Perillus

Sep. 19, 2010

Under rating threshold (show) The puzzles were actually very good and challenging, even though I only managed to figure out the logic behind some of them after using the walkthrough. The main problem with them is that the written hints aren't clear or accurate. The nineteenth rung one, for instance - it's completely misleading. And most everything to do with the lodestone is so obscure that it's almost impossible for the average player. Just finding the lodestone, for instance, was ridiculously tedious. A hint popping up in the right room when you enter with the compass in your inventory would make it a lot better. As to the keys, the hint is way too vague and in fact is only of use when it comes to finding the lodestone. Funnily enough, the puzzle that stumped me for the longest was the in-your-face way the password is derived. I'd been faithfully following obscure clues and hints for so long that the way the password puzzle is set up came as a total non sequitur.

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(34)

Frungi

Sep. 18, 2010

Under rating threshold (show) It’s a nice puzzle game, but, as with many puzzle games, the plot doesn’t really make sense. Your uncle clearly knew about those things you find hidden at the end of the game. Did he lock them away there? He obviously must have known how to find the hidden plates—why weren’t THEY in the sealed envelope in the intro? Getting your help obviously wasn’t as important to him as his letter made it sound. “I cannot tell you where I am, only how to find me”—he didn’t even do that much.

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(1)

Ketos

Sep. 18, 2010

Under rating threshold (show) about the secret note, though, kcho, which consequence were you worried about? The moon was set in the same direction in the mural, which would create no problem for the plate, and the photo that you take of the moon constellation would make it easy for you to find the difference and thus the secret note.

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(0)

wafflesmeese

Sep. 18, 2010

Under rating threshold (show) I thought the game was very entertaining and challenging, but WTF was with the ending...Tangeria...

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(1)

Frungi

Sep. 18, 2010

Under rating threshold (show) gnora: Did you turn things in the right compass directions?

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(0)

xxkollioxx

Sep. 18, 2010

Under rating threshold (show) is thi thing really scary??

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(-1)

uareabk

Sep. 18, 2010

Under rating threshold (show) dece game.

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(-1)

psychknight

Sep. 18, 2010

Under rating threshold (show) make a sequel called losers weepers

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(1)

ZerVexon

Sep. 18, 2010

Under rating threshold (show) great game, took me a while tho xD

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(0)

gnora

Sep. 18, 2010

Under rating threshold (show) stuck at the code right at the end. I know I have the right code but the wall doesn't open! am i supposed to click somewhere?!

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(-2)

cosmophoenix

Sep. 18, 2010

Under rating threshold (show) Ok it was great game and i liked how each part required several things to be in place i order to advance. But direction was vague and hard to understand what to do next. In my own oppinion i cant think of any ways to make the game clearer but until someone does come up with a way, 4/5.

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(2)

Kimkio

Sep. 18, 2010

Under rating threshold (show) great game, i can't wait to play the sequel

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(0)

kratos006

Sep. 18, 2010

Under rating threshold (show) the bug is cool

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(-2)

Starks_Hayter

Sep. 18, 2010

Under rating threshold (show) They drive on the left in England, you depict them driving on the right :-|

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(7)

PANCAKEKILLERZ

Sep. 18, 2010

Under rating threshold (show) Awesome game! 5/5 Stars

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(0)

NOOBY93

Sep. 18, 2010

Under rating threshold (show) what is it with this fingering the hole in this mural? how do i do that? i click the hole all the time and nothing happens for me as in walthrough

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(0)

BucklingSprings

Sep. 18, 2010

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(-11)

13mogirl

Sep. 17, 2010

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(-5)

Gilgamesh2090

Sep. 17, 2010

Under rating threshold (show) Really nice game, but I have a few criticisms. Sometimes, the dialogue box got in the way of my game. It would be much better if I could click it to make it disappear, rather than wait for it to disappear itself. The lantern puzzle was really tricky. Although you had references to Saints, I couldn't find any way to link the saints to each lantern. It became a bit of a guessing game until it hit me that the numbers on the graves were the key. Each number is a year, so put each lantern in chronological order based on the symbol the way they appear on the tablet. The key puzzle was the worst...I still don't get that, so thanks for the walkthrough.

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(4)

abyssoft

Sep. 17, 2010

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(-4)

dude32997

Sep. 17, 2010

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Stev0

Sep. 17, 2010

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(-3)

Slith

Sep. 17, 2010

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(-6)

nro13

Sep. 17, 2010

Under rating threshold (show) So this is suposed to be scary? Yeah right...

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(8)

JMockShepard

Sep. 17, 2010

Under rating threshold (show) Fantastic game! This is how you make a point-and-click game (not like some of the others on here *cough cough* Reincarnation *cough cough*). I do agree that some things were harder to notice than others. As for the sun stone, I almost got frustrated (maybe saying next to the rung would be better than behind), but random clicking in and around the area saved the day. Can't wait for the sequel.

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(-1)

Destriarch

Sep. 17, 2010

Under rating threshold (show) I liked the fact that it let you think about most of the puzzles, and in general it's a good game. The only major criticism I have is the difficulty with which one navigates the chapel. Arrows often point in a great many directions, the camera angle changes sharply as you move often leading you to go back on yourself accidentally, and as for the '19th Rung' puzzle, it is all but impossible to tell which rung that is since the flick screen presentation means you have no idea how many rungs you've descended. Besides, it's not behind, it's to one side. All things equal though, pretty good.

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(5)

leksa90

Sep. 17, 2010

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(-7)

jodybrai

Sep. 17, 2010

Under rating threshold (show) Decent, but the note that bugs everyone bugs me too. The only other thing that seriously bugged me was the key-compass puzzle. I never would have gotten that one without the walkthrough, which to me says there's something wrong with the puzzle. I have high hopes for the sequel!!

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(3)

tornado_whiz

Sep. 17, 2010

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(-15)

tornado_whiz

Sep. 17, 2010

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(-11)

tornado_whiz

Sep. 17, 2010

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(-11)

tornado_whiz

Sep. 17, 2010

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(-9)

DoubleEweAreEx

Sep. 17, 2010

Under rating threshold (show) "I am in grave danger or possibly dead and in need of your help", pretty sure dead people dont need help. :)

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(48)

bardie

Sep. 17, 2010

Under rating threshold (show) wow. difficult.

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(1)

K0mB47xW0mB47

Sep. 17, 2010

Under rating threshold (show) Nice game - I don't get peoples problems? I just studied what I was given, and used trial and error, until I managed to pull through. Not too difficult if you have good eyes and logic. Like the mood too!

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(0)

Born_Disturbed

Sep. 17, 2010

Under rating threshold (show) Shwik Shwik

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(3)

1andrian

Sep. 16, 2010

Under rating threshold (show) That's creepy...but flattering!

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(0)

omgitsthepope

Sep. 16, 2010

Under rating threshold (show) I felt rather cramped throughout the game.

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(0)

Drasern

Sep. 16, 2010

Under rating threshold (show) 4/5. Amazingly challenging, but the sun consetllation thing was ridiculous.

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(1)

gemcraftorexia

Sep. 16, 2010

Under rating threshold (show) theres a save button, top left corner.

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(0)

dontcallmedert

Sep. 16, 2010

Under rating threshold (show) the note thing from the sun thing was because the one you push was flashing

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(2)

Tompson123

Sep. 16, 2010

Under rating threshold (show) needs a save button,or is there one that i didn't see?

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(-2)

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