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this game takes a long time until it gets more action and there should not be a population count it should be infinity so u could send out like 1000 soilders at once
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It is a really fun game to play. When playing with two people it is a lot funner that alone. This game is very enjoyable.
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"captain Shall we group round them and then flank them from all side?" "No, we shall ride off into the distance even if no enemy can be seen!"
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Najwan, just play http://en.wikipedia.org/wiki/Dragon_Force. More features, generals, spells, story, etc. Also it's where the sprites were stolen from.
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U should be able to command certain units to do certain actions, like for example, tell the Apprentices to stand behind and play defensive, or tell Newbies to target enemy units only.
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"General, there is only 2 men left, we should retreat!!"says recruit.
"NO!We need to die for some reason!"says general.
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The base tower shouldn't shoot anyone. If they get to your base, it's because they are using higher cost units that don't give as much income. Right now, the only viable strategy is to build newbies until you max their population limit, then switch to samurai, then heavy armor men etc... The only way to counterbalance this is to make each tier of units cost the same so that you aren't penalized for properly countering the enemies units. As long as my horde of recruits can mass in front of my tower while the enemy is destroyed by the tower, I can wait for the opportune moment that I can overwhelm my opponent's tower. Even once you hit the 8k income cap, the same strategy applies. How little money can you use to save up enough for an overwhelming force. The tower doing dmg, or as much dmg, only leaves 1 viable strategy.