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awesome game, it would be even better though if ninjas set to defensive would return to the girl when they kill an enemy instead of just standing away from her
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Why do the ninjas call dibs on mobs that on the other side of screen from them? Why can't the nearest one just kill it? Defence mode should be reactive, attack if within X range of base. Offence should be attack all enemies on screen with those nearest base at higher priority.
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This game would be better if the targeting would actually make sense. Ninjas would switch sides just cause two enemies showed up on one side or another enemy showed up just before the closer ninja killed their target. Also what good is setting one to defensive when they let an enemy start attacking the blind girl because one of the other ninja's is walking back to attack it?
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if you could keep ninjas in a static postion, it would be MUCH easier to defend the blind girl. Instead, you have to rely on pushing the mobs back for your retarded ninjas to priortize enemies that are on the other side of the screen. It's kinda funny, having 3 ninjas, but they can't properly defend agienst 2 angles of attack.
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The AI for the ninjas are seriously flawed. Once one ninja targeted a foe, the others won't attack it, but letting it just pass through and attack the girl.
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Why is everyone talking about AI? I mean, the IQ of those ninjas is close to 0.. What kind of Artificial Intelligence is that?? None, that's the truth.
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Great game, but as far as I can tell, the defender just stands there and looks the other way while the enemy stands on top of him attacking the girl....
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That awkward moment when a blind girl has awesome ninja techniques while a ninja only has a weapon and armor that aren't really compatible with the term 'ninja'.
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The AI is a bit retarded... 1 guy in the left goes to the right passing all the map to kill one mob instead the one in the right....
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Err, yeah this COULD be fun, but the behaviour of the ninjas is so goofy that that's just not happening. The suggestions in the comments definitely need implementing, as it is it's more a game of guess how the buggy ninja behaviour is gonna get me killed now.
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so 1 ninja picks to kill someone on the right side so more are tring to kill me on the left but the other ninja just sits there and waits for the other one to get it
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Very disappointing. For such a simple game, the horrible AI really ruins it. And having to mouse over money when you don't really control anything else feels like busy work.
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I guess gold should automatically be collected at the end of the level. Cuz it's not easy to get it in this 1 second left damn.
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It's fun but there is way too much grinding and the AI for the ninja's seems to be slow, I end up with one ninja just standing around until the girl gets attacked while he is set to defend....
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Personally, i hate coin-gathering games, its one of the most useless player interactions, and usually just makes the game tedious, i would prefer if coin gathering was automatic.
And to solve the ninja's dumb targeting, they should be able to pick new targets once in a while, instead of running past badguys to get to the ones just spawned. Also need to assist eachothers when there is only 1 badguy on the screen.
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If they are samurai, why are they dressed like ninjas? If they're ninjas, why aren't they hiding and why are they yelling when they attack?