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why do my robots lock on enemy base and shoot only a it but an enemy snipers have a great pleasure of periodically shooting at my units instead of base?
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I think armors and weapons should load alot faster. 40 secs with lvl 1 just kills the speed of this game making you look at normal robots most of time
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I find that the maps sometimes favor a side by making more shots hit the ground. Like a sniper will kneel down and start firing, but his shots hit a little hill that the enemy happens to be near. The sniper then misses constantly and the enemy, with no armor or weapon upgrades, kills them.
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I too have achievables! BLEEP BLOOP! *100 GP, Post a Comment!* (Ohhhh yeaaaaah! *busts down a wall!!* OMG, I TOTALLY JUST NAILED BOTH A RED VS. BLUE JOKE *AND* THE KOOL AID MAN JOKE!)
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Exp should still count when you fail a level. Manual cam would be nice. A clear indication the game is over (no sense of final mission).
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I'd be able to enjoy this game a bit more if I had control over the camera, instead of it being fixed on your unit that's the furthest ahead.
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Strangely addictive but no sense of an ending. Is mission 4-5 the last one? Should be some kind of idea when we're done.
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sucks when my units attack their base instead of their units, and when they get close to my base they hit my units before base
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I noticed that I can change how my robots look like only when I beat almost the whole game! Why there is no green alien mask?=D I hope it will appear when I beat the challenges!:)
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It could be a better game if you had a bit more control over the units so that you could tell them where to "hold the line"
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@12sea21 You make a reference to sc2. Wtf? Oh course this is going to be of lower quality then sc2 its not even in the same catagorey...
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Needs some more strategy. It's quite pretty though. Also, I don't think "rocket-salve" means what you think it means... though that would be a pretty bad-ass name for a salve.
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I completed a level without completing the primary objectives. You think their unlimited base cannon ammo will stop me? AHAHAHAHAHAHAHAAAA!!!
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it would also be cool if the challenges awarded you somehow, like new guns, or better soldiers, i just played through a challenge then realized ''Oh hey, I this was pointless'' -Thats where I stopped playing the game. 3/5 Its still an alright game though.
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game is ok, just wish it wasnt as boring same thign every round maybe some more upgrades you can put points into would be a good ideal thing
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It's a great game but it does tend to be the same every level... one of the main reasons for that is the terrain is basically the same and symmetrical. If you made varied terrain, it would create more strategic options.
Oddly enough, in this game you do better when fighting uphill because the heads roll downhill to you, but the enemy doesn't get yours.
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requesting legendary mode, got board of the game do to how repetitive and easy it is.
on the plus side, great attempt at doing something different 4/5 for effort and aesthetics
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Dont know about you guys but I loved this game its nice to have some more RTS games on kong. Also if you pause the the game you can purchase upgrades. I dont know if its a glitch but it is helpful in a heated battle.
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Great new concept. Very adictive but i think you should get some exp from challenge levels so i dont feel like i've wasted my time(challenges are tough!) Tip: The first 3 offensive skill are must-haves the sniper range is the best upgrade(Since the snipers live nearly forever) and the 3rd increases damage of ALL your troops. the only thing more valuable then your long-range-snipers are your juggernauts, unless the snipers have lvl 3/captain armor then they are just as valuable as juggernauts.
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just 1 bug i got is that the enemys over spwan they spawned lke 3 guys at a time and i got owned and be nice if we hade manual camera control other then that it a ok game 3/5
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instead of a only screen scrolling what about a basic minimap indicating units, their power ups acquired, power ups placed,turrets